Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
wutangsumamá
Izanami
Level 22
God Stats
13W - 9L
1,614 SR
Queue Stats
21W - 36L
1,305 Elo+
Party 2
Team Averages
Level 56
1,538 SR
1,435 Elo+

VS

Team Averages
Level 38
1,523 SR
1,429 Elo+
Geb
Geb
DingusMaxmus
Geb
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 26L
1,257 Elo+
Solo
Medusa
Medusa
Meliphas
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,458 Elo+
Party 1
Hades
Hades
pissedoffbear91
Hades
Level 87
God Stats
4W - 4L
1,568 SR
Queue Stats
50W - 51L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
11 / 2 / 9
11,921
745
13,068
9,848
3,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
 
Janus
13
4 / 0 / 10
10,853
678
7,290
6,592
2,147
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
12
6 / 5 / 9
11,151
697
12,288
10,650
3,492
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 4
10,257
641
3,120
15,953
13,520
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
Meliphas
Medusa
10
3 / 10 / 1
9,413
588
5,265
12,778
2,924
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 4 / 4
10,719
670
11,866
12,897
4,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
21
Kills
7
7
Deaths
21
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
2
9
7.75
W
Janus
 
Janus
4
0
10
9
L
1
7
4
0.43
L
Medusa
Meliphas
Medusa
3
10
1
0.35
L
3
4
4
1.25
W
Izanami
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,646
Damage
20,251
27,090
Taken
41,628
9,521
Mitigated
21,351
3,224
Healing
7,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,068
4,314
0
1,530
9,848
3,882
1,149
4,643
5,205
0
27,516
W
Janus
 
Janus
7,290
615
0
998
6,592
2,147
491
4,468
2,124
38,523
0
L
3,120
263
859
668
15,953
13,520
84
2,714
13,239
13,077
0
L
Medusa
Meliphas
Medusa
5,265
2,296
0
564
12,778
2,924
0
1,800
10,978
0
22,464
L
11,866
553
217
4,845
12,897
4,907
336
2,804
10,093
45,151
0
W
Izanami
12,288
9,667
0
696
10,650
3,492
1,107
5,927
4,723
0
43,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,925
Gold Earned
30,389
172
Minions Killed
143
0
Camps Cleared
0
848,319
Distance Traveled
734,315
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,921
745
28
2
0
309,432
0
W
Janus
10,853
678
79
5
0
286,222
1
L
Geb
10,257
641
17
1
0
261,371
0
L
Medusa
9,413
588
47
3
0
200,336
0
L
Hades
10,719
670
79
5
0
272,608
1
W
Izanami
11,151
697
65
4
0
252,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role