Player Matchup

Kumbhakarna
Kumbhakarna
Canadian EWR
Kumbhakarna
Level 127
God Stats
12W - 5L
1,955 SR
Queue Stats
95W - 94L
1,375 Elo+
Solo
King Arthur
King Arthur
DaNiElFaTaSs
King Arthur
Level 49
God Stats
12W - 17L
1,129 SR
Queue Stats
88W - 97L
1,445 Elo+
Solo
Hades
Hades
Jc 503xd
Hades
Level 69
God Stats
6W - 5L
1,454 SR
Queue Stats
402W - 419L
1,442 Elo+
Solo
Team Averages
Level 82
1,513 SR
1,420 Elo+

VS

Team Averages
Level 69
1,614 SR
1,457 Elo+
Mercury
Mercury
El Chaka I 17 I
Mercury
Level 25
God Stats
9W - 5L
1,725 SR
Queue Stats
59W - 45L
1,560 Elo+
Party 1
Skadi
Skadi
Legend11bball
Skadi
Level 116
God Stats
12W - 6L
1,571 SR
Queue Stats
108W - 128L
1,367 Elo+
Solo
Ah Puch
Ah Puch
Miss Ampersand
Ah Puch
Level 65
God Stats
33W - 28L
1,546 SR
Queue Stats
157W - 126L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Canadian EWR
Kumbhakarna
15
2 / 6 / 11
16,713
643
7,587
30,256
37,604
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
DaNiElFaTaSs
King Arthur
17
4 / 6 / 9
16,472
634
13,781
32,998
30,256
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hades
Jc 503xd
Hades
19
15 / 12 / 3
19,283
742
25,519
33,485
20,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 11
17,241
663
15,596
18,869
7,085
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
9 / 9 / 10
17,688
680
27,779
24,207
7,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
8 / 6 / 13
18,305
704
28,162
16,691
6,333
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
58
21
Kills
24
24
Deaths
21
23
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Canadian EWR
Kumbhakarna
2
6
11
1.25
L
King Arthur
DaNiElFaTaSs
King Arthur
4
6
9
1.42
W
7
6
11
2.08
L
Hades
Jc 503xd
Hades
15
12
3
1.38
W
9
9
10
1.56
W
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,887
Damage
71,537
96,739
Taken
59,767
88,435
Mitigated
21,060
24,458
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Canadian EWR
Kumbhakarna
7,587
165
1,278
3,439
30,256
37,604
342
9,622
20,634
29,088
0
L
King Arthur
DaNiElFaTaSs
King Arthur
13,781
573
0
10,028
32,998
30,256
1,065
8,672
24,326
0
74,800
W
15,596
5,927
0
2,520
18,869
7,085
155
11,160
7,511
0
63,609
L
Hades
Jc 503xd
Hades
25,519
777
1,659
8,054
33,485
20,575
730
10,113
23,372
89,689
0
W
27,779
13,664
1,274
1,904
24,207
7,642
711
13,302
10,905
0
100,969
W
28,162
841
0
2,179
16,691
6,333
1,207
8,995
7,462
79,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,468
Gold Earned
53,234
227
Minions Killed
279
0
Camps Cleared
0
1,284,016
Distance Traveled
1,401,337
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
16,713
643
25
1
0
438,864
4
L
King Arthur
16,472
634
87
3
0
481,255
3
W
Mercury
17,241
663
77
3
0
577,654
2
L
Hades
19,283
742
115
4
0
363,897
0
W
Skadi
17,688
680
81
3
0
384,300
5
W
Ah Puch
18,305
704
121
5
0
439,383
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role