Player Matchup

Merlin
Merlin
 
Merlin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Daegon14
Ah Muzen Cab
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 77L
1,374 Elo+
Party 1
Chaac
Chaac
elizahbeth1
Chaac
Level 115
God Stats
1W - 2L
1,258 SR
Queue Stats
38W - 54L
1,397 Elo+
Party 1
Team Averages
Level 88
1,419 SR
1,424 Elo+

VS

Team Averages
Level 54
1,564 SR
1,521 Elo+
Chang'e
Chang'e
HELADO_DEPOLENTA
Chang'e
Level 43
God Stats
1W - 1L
1,879 SR
Queue Stats
9W - 16L
1,306 Elo+
Solo
Baron Samedi
Baron Samedi
lolopolito32
Baron Samedi
Level 107
God Stats
1W - 5L
1,500 SR
Queue Stats
189W - 222L
1,546 Elo+
Solo
Loki
Loki
pantorogameplox
Loki
Level 11
God Stats
0W - 1L
1,314 SR
Queue Stats
1W - 2L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
3 / 1 / 2
8,093
674
3,625
6,964
2,497
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Daegon14
Ah Muzen Cab
12
5 / 3 / 4
9,601
800
10,410
9,089
3,116
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 1
8,006
667
1,765
3,889
3,353
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
6,813
568
2,009
7,357
1,403
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
lolopolito32
Baron Samedi
7
0 / 1 / 2
7,390
616
555
4,279
760
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 4 / 0
9,008
751
8,351
10,204
3,022
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
5
5
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
1
2
4
W
Ah Muzen Cab
Daegon14
Ah Muzen Cab
5
3
4
2.33
L
0
6
0
0
W
2
1
1
2.5
L
Baron Samedi
lolopolito32
Baron Samedi
0
1
2
1
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,800
Damage
10,915
19,942
Taken
21,840
8,966
Mitigated
5,185
5,021
Healing
2,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,625
490
660
720
6,964
2,497
520
1,537
5,427
21,977
0
W
Ah Muzen Cab
Daegon14
Ah Muzen Cab
10,410
7,379
0
3,060
9,089
3,116
1,561
942
8,147
0
34,630
L
2,009
343
360
1,182
7,357
1,403
517
1,900
5,457
9,148
0
W
1,765
197
0
581
3,889
3,353
332
141
3,748
0
20,573
L
Baron Samedi
lolopolito32
Baron Samedi
555
0
0
237
4,279
760
432
235
4,044
12,702
0
L
8,351
3,083
0
904
10,204
3,022
222
1,550
8,654
0
29,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,700
Gold Earned
23,211
132
Minions Killed
88
0
Camps Cleared
0
514,245
Distance Traveled
360,636
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,093
674
32
3
0
216,329
0
W
Ah Muzen Cab
9,601
800
55
5
0
172,309
0
L
Chang'e
6,813
568
28
2
0
85,918
0
W
Chaac
8,006
667
45
4
0
125,607
0
L
Baron Samedi
7,390
616
29
2
0
61,233
0
L
Loki
9,008
751
31
3
0
213,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role