Player Matchup

Izanami
Izanami
Diamond III
TheDarckBleys
Izanami
Diamond III
Level 139
God Stats
5W - 2L
1,819 SR
Queue Stats
96W - 67L
2,179 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,819 SR
2,179 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 38
1,906 SR
2,178 MMR
Anhur
Anhur
Diamond IV
DaFakePitbull
Anhur
Diamond IV
Level 38
God Stats
4W - 0L
1,906 SR
Queue Stats
6W - 0L
2,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 5 / 0
4,783
957
1,483
6,416
763
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
Ah Muzen CabKaliBakasuraHeimdallrPoseidon

VS

Bans
CamazotzUllrAmaterasuHe BoMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 0
6,285
1,257
4,789
4,388
1,240
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,483
Damage
4,789
6,416
Taken
4,388
763
Mitigated
1,240
908
Healing
930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,789
2,948
0
930
4,388
1,240
700
52
4,336
0
23,153
L
Izanami
1,483
513
0
908
6,416
763
0
24
6,392
0
19,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,783
Gold Earned
6,285
48
Minions Killed
45
0
Camps Cleared
0
96,151
Distance Traveled
100,803
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,285
1,257
45
9
0
100,803
1
L
Izanami
4,783
957
48
10
0
96,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role