Player Matchup
Team Averages
Bronze I
Average Tier
Level 65
1,406 SR
832
MMR
VS
Team Averages
Silver IV
Average Tier
Level 138
1,643 SR
768
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Feratkr
Hou Yi
14
8 / 0 / 0
10,283
935
8,318
8,587
3,533
Evolved Hunter's Blessing
+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Y10 Evolved Transcendence
+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Y10 Bloodforge
+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.
Mace
+10
Physical Power
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
iiC ReD
Hachiman
10
0 / 8 / 0
7,292
663
6,279
12,168
3,966
Evolved Hunter's Blessing
+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!
Y10 Devourer's Gauntlet
+30
Physical Power
+10%
Physical Lifesteal
PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Hunter's Bow
+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration
Match Insights
Player Kills, Deaths, and Assists
Damage Breakdown
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
10,283
935
95
9
0
192,204
1
L
7,292
663
54
5
0
164,144
0