Player Matchup

Hel
Hel
 
Hel
Level 22
God Stats
39W - 35L
1,609 SR
Queue Stats
178W - 222L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
Mr Carnell9615
Jormungandr
Level 15
God Stats
5W - 7L
1,528 SR
Queue Stats
11W - 11L
1,498 Elo+
Solo
Nu Wa
Nu Wa
ROJO1983
Nu Wa
Level 8
God Stats
2W - 3L
1,645 SR
Queue Stats
24W - 19L
1,608 Elo+
Party 1
Loki
Loki
sergiojr2010
Loki
Level 14
God Stats
19W - 21L
1,457 SR
Queue Stats
130W - 171L
1,526 Elo+
Party 1
Ra
Ra
udrealexandru
Ra
Level 6
God Stats
1W - 2L
1,711 SR
Queue Stats
4W - 6L
1,353 Elo+
Solo
Team Averages
Level 13
1,590 SR
1,493 Elo+

VS

Team Averages
Level 17
1,570 SR
1,387 Elo+
Thoth
Thoth
 
Thoth
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,270 Elo+
Solo
Kukulkan
Kukulkan
Bendan888
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,458 Elo+
Solo
Achilles
Achilles
DmwDeathKnight
Achilles
Level 27
God Stats
1W - 0L
1,892 SR
Queue Stats
15W - 10L
1,615 Elo+
Solo
Anubis
Anubis
JeRo_84
Anubis
Level 22
God Stats
1W - 0L
1,672 SR
Queue Stats
2W - 3L
1,267 Elo+
Solo
Merlin
Merlin
Jsm-277
Merlin
Level 10
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 2L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
1 / 12 / 8
15,217
895
18,307
31,620
23,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Mr Carnell9615
Jormungandr
20
1 / 2 / 9
15,724
925
15,260
20,552
22,480
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
ROJO1983
Nu Wa
20
0 / 11 / 5
13,676
804
105
19,201
6,090
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
14 / 13 / 2
18,418
1,083
22,573
29,578
11,222
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
2 / 6 / 2
13,435
790
4,603
9,424
2,760
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
3 / 8 / 21
16,624
978
15,449
18,245
7,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Bendan888
Kukulkan
16
0 / 0 / 0
12,040
708
0
0
0
Achilles
20
29 / 2 / 9
21,275
1,251
55,666
28,486
16,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
JeRo_84
Anubis
20
12 / 8 / 19
18,784
1,105
28,188
21,739
14,793
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
Jsm-277
Merlin
16
0 / 0 / 0
12,040
708
0
37
12

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
93
18
Kills
44
44
Deaths
18
26
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
12
8
0.42
W
Thoth
 
Thoth
3
8
21
1.69
W
Kukulkan
Bendan888
Kukulkan
0
0
0
0
W
Achilles
29
2
9
16.75
W
Anubis
JeRo_84
Anubis
12
8
19
2.69
W
Merlin
Jsm-277
Merlin
0
0
0
0
L
Jormungandr
Mr Carnell9615
Jormungandr
1
2
9
2.75
L
Nu Wa
ROJO1983
Nu Wa
0
11
5
0.23
L
14
13
2
1.15
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,848
Damage
99,303
110,375
Taken
68,507
65,649
Mitigated
38,428
14,417
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
18,307
378
4,589
7,129
31,620
23,097
0
12,418
19,202
48,754
0
W
Thoth
 
Thoth
15,449
2,696
0
0
18,245
7,141
0
9,747
8,498
47,321
0
W
Kukulkan
Bendan888
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
55,666
31,183
0
6,293
28,486
16,482
0
14,605
13,881
0
94,848
W
Anubis
JeRo_84
Anubis
28,188
4,142
0
5,446
21,739
14,793
0
13,886
7,853
63,187
0
W
Merlin
Jsm-277
Merlin
0
0
0
0
37
12
0
37
0
0
0
L
Jormungandr
Mr Carnell9615
Jormungandr
15,260
2,652
413
1,122
20,552
22,480
0
9,133
11,419
58,705
0
L
Nu Wa
ROJO1983
Nu Wa
105
0
0
0
19,201
6,090
0
7,299
11,902
5,285
0
L
22,573
10,378
0
0
29,578
11,222
0
10,480
19,098
0
50,955
L
4,603
471
402
762
9,424
2,760
0
4,307
5,117
18,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,470
Gold Earned
80,763
258
Minions Killed
255
5
Camps Cleared
5
1,204,084
Distance Traveled
840,792
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
15,217
895
63
4
1
296,392
1
W
Thoth
16,624
978
68
4
0
289,223
0
W
Kukulkan
12,040
708
0
0
0
0
0
W
Achilles
21,275
1,251
101
6
3
331,934
0
W
Anubis
18,784
1,105
86
5
2
215,013
4
W
Merlin
12,040
708
0
0
0
4,622
0
L
Jormungandr
15,724
925
88
5
1
272,862
0
L
Nu Wa
13,676
804
1
0
1
212,703
0
L
Loki
18,418
1,083
69
4
2
335,842
0
L
Ra
13,435
790
37
2
0
86,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role