Player Matchup

Baron Samedi
Baron Samedi
BellumR3form
Baron Samedi
Level 28
God Stats
4W - 3L
1,361 SR
Queue Stats
8W - 8L
1,076 Elo+
Party 1
Ares
Ares
MortemR3form
Ares
Level 18
God Stats
8W - 1L
1,500 SR
Queue Stats
49W - 37L
1,285 Elo+
Party 1
Merlin
Merlin
TerraR3Form
Merlin
Level 12
God Stats
2W - 2L
1,269 SR
Queue Stats
15W - 14L
1,285 Elo+
Party 1
Team Averages
Level 19
1,377 SR
1,215 Elo+

VS

Team Averages
Level 33
1,338 SR
1,086 Elo+
Fenrir
Fenrir
A SOULLESS1
Fenrir
Level 27
God Stats
1W - 3L
1,106 SR
Queue Stats
121W - 114L
1,055 Elo+
Party 2
Anubis
Anubis
Bartman123123
Anubis
Level 15
God Stats
12W - 6L
1,294 SR
Queue Stats
19W - 26L
1,009 Elo+
Solo
Raijin
Raijin
TGII1162
Raijin
Level 58
God Stats
4W - 3L
1,615 SR
Queue Stats
148W - 139L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BellumR3form
Baron Samedi
15
9 / 4 / 9
13,545
645
12,814
15,951
6,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 2 / 10
13,646
650
10,236
21,666
23,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Merlin
12
2 / 4 / 13
12,094
576
13,800
13,047
4,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 6 / 1
12,415
591
11,117
14,483
5,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 5 / 5
12,685
604
13,573
15,596
7,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
TGII1162
Raijin
12
3 / 10 / 3
12,105
576
14,597
20,677
6,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
20
Kills
10
10
Deaths
21
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
6
1
0.75
L
3
5
5
1.1
W
Baron Samedi
BellumR3form
Baron Samedi
9
4
9
3.38
W
9
2
10
7
L
Raijin
TGII1162
Raijin
3
10
3
0.45
W
Merlin
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,850
Damage
39,287
50,664
Taken
50,756
34,765
Mitigated
19,387
8,538
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,117
1,406
0
0
14,483
5,122
0
10,715
3,768
0
28,599
L
13,573
65
0
6,552
15,596
7,430
215
11,670
3,926
43,687
0
W
Baron Samedi
BellumR3form
Baron Samedi
12,814
806
2,938
4,883
15,951
6,886
1,434
7,876
8,075
43,924
0
W
10,236
851
243
474
21,666
23,160
509
14,157
7,509
29,382
0
L
Raijin
TGII1162
Raijin
14,597
2,603
417
1,610
20,677
6,835
419
15,312
5,365
55,828
0
W
Merlin
13,800
592
0
0
13,047
4,719
731
6,317
6,730
39,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,285
Gold Earned
37,205
160
Minions Killed
155
0
Camps Cleared
0
1,062,556
Distance Traveled
958,342
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,415
591
25
1
0
371,393
0
L
Anubis
12,685
604
53
3
0
263,714
0
W
Baron Samedi
13,545
645
67
3
0
330,039
0
W
Ares
13,646
650
28
1
0
374,213
1
L
Raijin
12,105
576
77
4
0
323,235
1
W
Merlin
12,094
576
65
3
0
358,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role