Player Matchup

Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Capalot OTW
Nemesis
Level 24
God Stats
14W - 15L
1,428 SR
Queue Stats
67W - 70L
1,331 Elo+
Solo
Kuzenbo
Kuzenbo
CastleBreaker000
Kuzenbo
Level 18
God Stats
30W - 20L
1,421 SR
Queue Stats
60W - 52L
1,357 Elo+
Solo
Jing Wei
Jing Wei
KITA4026
Jing Wei
Level 16
God Stats
6W - 3L
1,543 SR
Queue Stats
12W - 13L
1,276 Elo+
Solo
Cernunnos
Cernunnos
ORB1T4L T4CO
Cernunnos
Level 26
God Stats
4W - 1L
1,771 SR
Queue Stats
173W - 147L
1,373 Elo+
Solo
Team Averages
Level 22
1,533 SR
1,368 Elo+

VS

Team Averages
Level 12
1,431 SR
1,293 Elo+
Loki
Loki
AwesomeA12345
Loki
Level 14
God Stats
1W - 2L
1,413 SR
Queue Stats
2W - 3L
1,447 Elo+
Party 1
Ra
Ra
Cyrxs-ll
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
GoldSniper08
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,230 Elo+
Solo
Fafnir
Fafnir
RamNurtroat
Fafnir
Level 17
God Stats
9W - 11L
1,374 SR
Queue Stats
131W - 117L
1,208 Elo+
Party 2
Arachne
Arachne
xSiNFuLLKiLLERx
Arachne
Level 8
God Stats
27W - 23L
1,370 SR
Queue Stats
111W - 111L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
12 / 1 / 30
13,851
1,259
24,647
9,663
7,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Capalot OTW
Nemesis
18
11 / 2 / 19
12,732
1,157
7,786
10,842
5,022
19
2 / 1 / 34
11,869
1,079
14,309
12,781
10,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
KITA4026
Jing Wei
19
6 / 0 / 21
12,100
1,100
8,005
5,766
2,517
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
ORB1T4L T4CO
Cernunnos
20
23 / 2 / 13
14,576
1,325
26,236
9,953
4,634
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

339

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 2
10,880
989
6,071
15,114
6,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 7 / 2
9,134
830
5,619
9,106
4,057
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
GoldSniper08
Sun Wukong
16
2 / 16 / 3
10,603
964
8,378
26,328
13,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
16
1 / 7 / 3
10,031
912
12,211
18,459
12,793
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 13 / 3
10,747
977
11,171
21,602
12,425
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
19
54
Kills
6
6
Deaths
54
117
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
12
1
30
27
L
1
11
2
0.18
W
Nemesis
Capalot OTW
Nemesis
11
2
19
10.25
W
2
1
34
19
L
0
7
2
0.14
L
Sun Wukong
GoldSniper08
Sun Wukong
2
16
3
0.22
W
Jing Wei
KITA4026
Jing Wei
6
0
21
16.5
W
Cernunnos
ORB1T4L T4CO
Cernunnos
23
2
13
14.75
L
Fafnir
1
7
3
0.36
L
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,983
Damage
43,450
49,005
Taken
90,609
29,669
Mitigated
49,681
18,061
Healing
6,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
24,647
3,138
2,966
4,885
9,663
7,151
0
2,628
7,035
48,458
0
L
6,071
2,783
0
158
15,114
6,686
0
5,869
9,245
0
37,032
W
Nemesis
Capalot OTW
Nemesis
7,786
3,682
279
1,039
10,842
5,022
0
4,815
6,027
0
12,504
W
14,309
4,139
975
3,044
12,781
10,345
0
5,959
6,822
27,571
0
L
5,619
1,854
386
344
9,106
4,057
0
4,768
4,338
13,038
0
L
Sun Wukong
GoldSniper08
Sun Wukong
8,378
2,198
0
901
26,328
13,720
0
8,791
16,634
0
30,261
W
Jing Wei
KITA4026
Jing Wei
8,005
6,460
0
1,617
5,766
2,517
0
2,795
2,971
0
27,592
W
Cernunnos
ORB1T4L T4CO
Cernunnos
26,236
20,429
470
2,786
9,953
4,634
0
1,633
8,320
0
51,926
L
Fafnir
12,211
4,213
0
2,576
18,459
12,793
0
9,358
9,101
25,516
0
L
11,171
9,002
0
1,911
21,602
12,425
0
10,170
11,432
0
16,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,128
Gold Earned
51,395
215
Minions Killed
141
10
Camps Cleared
2
1,008,827
Distance Traveled
748,370
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,851
1,259
72
7
0
205,356
0
L
Loki
10,880
989
73
7
1
168,706
0
W
Nemesis
12,732
1,157
11
1
1
186,412
4
W
Kuzenbo
11,869
1,079
26
2
4
212,410
0
L
Ra
9,134
830
8
1
0
97,349
0
L
Sun Wukong
10,603
964
37
3
0
159,993
1
W
Jing Wei
12,100
1,100
49
4
0
216,414
0
W
Cernunnos
14,576
1,325
57
5
5
188,235
0
L
Fafnir
10,031
912
13
1
0
166,631
0
L
Arachne
10,747
977
10
1
1
155,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role