Player Matchup

Yemoja
Yemoja
Silver IV
Hail
Yemoja
Silver IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,470 MMR
Party 2
Cabrakan
Cabrakan
Silver IV
Wanton
Cabrakan
Silver IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,490 MMR
Party 2
Ne Zha
Ne Zha
Silver IV
iMooMoo
Ne Zha
Silver IV
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,470 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,500 SR
1,477 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,638 SR
1,433 MMR
Cerberus
Cerberus
Silver I
KingTizz
Cerberus
Silver I
Level 125
God Stats
4W - 2L
1,567 SR
Queue Stats
15W - 11L
1,500 MMR
Party 1
Discordia
Discordia
Silver III
Mandy198
Discordia
Silver III
Level 117
God Stats
15W - 6L
1,799 SR
Queue Stats
29W - 22L
1,428 MMR
Party 1
Hou Yi
Hou Yi
Silver III
makaithegemini
Hou Yi
Silver III
Level 155
God Stats
9W - 5L
1,549 SR
Queue Stats
35W - 26L
1,370 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hail
Yemoja
16
5 / 7 / 6
16,078
618
22,601
28,418
19,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cabrakan
Wanton
Cabrakan
16
5 / 6 / 6
16,129
620
14,978
28,767
47,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ne Zha
iMooMoo
Ne Zha
17
5 / 9 / 8
17,036
655
18,358
28,542
9,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
OdinZeusPersephoneFreyaHeimdallr

VS

Bans
He BoKumbhakarnaGaneshaKuzenboIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KingTizz
Cerberus
15
3 / 4 / 9
17,104
658
18,361
31,239
25,854
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
Mandy198
Discordia
18
8 / 4 / 12
17,722
682
27,913
15,980
6,236
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
11 / 7 / 5
18,249
702
21,568
23,303
10,112
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
15
Kills
22
22
Deaths
15
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Hail
Yemoja
5
7
6
1.14
W
Cerberus
KingTizz
Cerberus
3
4
9
1.88
W
Discordia
Mandy198
Discordia
8
4
12
3.5
L
Cabrakan
Wanton
Cabrakan
5
6
6
1.33
L
Ne Zha
iMooMoo
Ne Zha
5
9
8
1
W
11
7
5
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,937
Damage
67,842
85,727
Taken
70,522
75,888
Mitigated
42,202
18,316
Healing
15,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Hail
Yemoja
22,601
1,378
2,086
9,314
28,418
19,311
988
15,706
12,712
78,325
188
W
Cerberus
KingTizz
Cerberus
18,361
652
0
5,594
31,239
25,854
0
16,333
14,906
60,381
0
W
Discordia
Mandy198
Discordia
27,913
1,097
0
3,591
15,980
6,236
537
8,080
7,900
95,128
0
L
Cabrakan
Wanton
Cabrakan
14,978
1,656
0
2,373
28,767
47,101
125
14,907
13,860
56,915
498
L
Ne Zha
iMooMoo
Ne Zha
18,358
5,625
0
4,543
28,542
9,476
1,383
15,790
12,752
0
102,734
W
21,568
11,860
0
6,630
23,303
10,112
2,434
12,851
10,452
0
105,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,243
Gold Earned
53,075
294
Minions Killed
350
0
Camps Cleared
0
1,398,804
Distance Traveled
1,463,685
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
16,078
618
90
3
0
472,956
2
W
Cerberus
17,104
658
106
4
0
517,086
16
W
Discordia
17,722
682
108
4
0
486,622
8
L
Cabrakan
16,129
620
87
3
0
452,269
9
L
Ne Zha
17,036
655
117
5
0
473,579
4
W
Hou Yi
18,249
702
136
5
0
459,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role