Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
HouseCatXIII
Amaterasu
Level 29
God Stats
1W - 1L
1,540 SR
Queue Stats
38W - 63L
1,081 Elo+
Party 1
Janus
Janus
Roscentia
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,361 Elo+
Party 3
Zeus
Zeus
StryfeOfClouds
Zeus
Level 56
God Stats
4W - 2L
1,384 SR
Queue Stats
181W - 209L
1,226 Elo+
Party 1
Kukulkan
Kukulkan
VivictusMortis
Kukulkan
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 58L
1,062 Elo+
Party 1
Team Averages
Level 58
1,485 SR
1,246 Elo+

VS

Team Averages
Level 93
1,438 SR
1,379 Elo+
Athena
Athena
Dr_Demo_
Athena
Level 127
God Stats
4W - 3L
1,422 SR
Queue Stats
99W - 91L
1,350 Elo+
Solo
Bacchus
Bacchus
FuZu Ace
Bacchus
Level 88
God Stats
4W - 0L
1,500 SR
Queue Stats
73W - 78L
1,359 Elo+
Party 2
Ah Puch
Ah Puch
Only__Prince__
Ah Puch
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,414 Elo+
Solo
Janus
Janus
PhilosophyIV
Janus
Level 95
God Stats
1W - 3L
1,270 SR
Queue Stats
117W - 142L
1,398 Elo+
Party 2
Jing Wei
Jing Wei
PreJudgedBeast
Jing Wei
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 109L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
2 / 5 / 7
9,845
703
9,639
16,062
5,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
HouseCatXIII
Amaterasu
17
9 / 5 / 8
10,507
751
9,571
16,942
13,069
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Roscentia
Janus
15
3 / 6 / 11
9,264
662
13,915
11,933
4,555
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 7 / 6
8,705
622
14,444
11,037
4,179
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
15
0 / 7 / 5
8,129
581
5,919
12,645
5,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dr_Demo_
Athena
18
8 / 5 / 11
10,841
774
7,880
18,619
21,299
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
FuZu Ace
Bacchus
17
4 / 4 / 20
10,560
754
14,748
20,177
20,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
8 / 3 / 12
11,695
835
19,620
10,272
4,102
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 3 / 13
11,840
846
14,595
9,342
3,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
17
3 / 4 / 12
10,202
729
8,610
10,247
4,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
98
17
Kills
30
30
Deaths
19
37
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
5
7
1.1
W
Athena
Dr_Demo_
Athena
8
5
11
2.7
W
Bacchus
FuZu Ace
Bacchus
4
4
20
3.5
L
Amaterasu
HouseCatXIII
Amaterasu
9
5
8
2.6
W
8
3
12
4.67
W
7
3
13
4.5
W
Jing Wei
3
4
12
2.25
L
Janus
Roscentia
Janus
3
6
11
1.42
L
3
7
6
0.86
L
Kukulkan
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,488
Damage
65,453
68,619
Taken
68,657
32,656
Mitigated
54,169
24,273
Healing
22,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,639
167
1,913
4,654
16,062
5,827
0
13,222
2,840
32,087
0
W
Athena
Dr_Demo_
Athena
7,880
1,041
92
3,997
18,619
21,299
262
10,489
8,130
12,449
0
W
Bacchus
FuZu Ace
Bacchus
14,748
473
3,114
5,322
20,177
20,785
1,230
13,045
7,132
19,758
0
L
Amaterasu
HouseCatXIII
Amaterasu
9,571
3,326
1,064
5,986
16,942
13,069
0
13,679
3,263
0
11,980
W
19,620
664
1,969
2,592
10,272
4,102
546
5,930
4,342
41,422
0
W
14,595
206
2,303
2,213
9,342
3,855
1,114
7,584
1,758
39,029
0
W
Jing Wei
8,610
4,160
775
461
10,247
4,128
1,988
6,869
3,378
0
23,296
L
Janus
Roscentia
Janus
13,915
450
3,914
1,568
11,933
4,555
0
10,218
1,715
25,258
0
L
14,444
641
1,467
1,251
11,037
4,179
0
9,122
1,915
22,691
0
L
Kukulkan
5,919
567
1,665
791
12,645
5,026
0
10,602
2,043
13,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,450
Gold Earned
55,138
142
Minions Killed
159
0
Camps Cleared
0
1,154,619
Distance Traveled
1,286,616
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,845
703
48
3
0
209,880
0
W
Athena
10,841
774
6
0
0
212,915
1
W
Bacchus
10,560
754
13
1
0
276,863
0
L
Amaterasu
10,507
751
3
0
0
267,163
0
W
Ah Puch
11,695
835
56
4
0
247,077
1
W
Janus
11,840
846
60
4
0
287,108
3
W
Jing Wei
10,202
729
24
2
0
262,653
0
L
Janus
9,264
662
50
4
0
227,510
1
L
Zeus
8,705
622
24
2
0
214,431
0
L
Kukulkan
8,129
581
17
1
0
235,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role