Player Matchup

Merlin
Merlin
AlejandroGtz
Merlin
Level 104
God Stats
1W - 3L
1,376 SR
Queue Stats
31W - 23L
1,573 Elo+
Party 2
Ymir
Ymir
MEX_Jose15_ANTRX
Ymir
Level 35
God Stats
2W - 3L
1,484 SR
Queue Stats
36W - 43L
1,344 Elo+
Party 2
Skadi
Skadi
Sunofamitch
Skadi
Level 27
God Stats
0W - 5L
1,371 SR
Queue Stats
42W - 41L
1,375 Elo+
Solo
Team Averages
Level 55
1,410 SR
1,431 Elo+

VS

Team Averages
Level 94
1,491 SR
1,500 Elo+
Kumbhakarna
Kumbhakarna
Au5tinz
Kumbhakarna
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,500 Elo+
Party 1
Bakasura
Bakasura
Idraeli
Bakasura
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
SawyerDees
Cernunnos
Level 65
God Stats
9W - 2L
1,474 SR
Queue Stats
20W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
6 / 4 / 0
9,531
733
8,771
7,181
1,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 7 / 6
8,651
665
2,162
13,908
9,524
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

1
0 / 2 / 1
5,001
385
0
1,452
228

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Au5tinz
Kumbhakarna
12
2 / 3 / 7
9,286
714
5,148
11,088
4,953
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Idraeli
Bakasura
12
8 / 3 / 2
10,286
791
8,415
9,535
3,311
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
SawyerDees
Cernunnos
12
3 / 4 / 5
9,345
719
5,726
8,426
3,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
13
13
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
4
0
1.5
W
Kumbhakarna
Au5tinz
Kumbhakarna
2
3
7
1.83
W
Bakasura
Idraeli
Bakasura
8
3
2
3
L
0
7
6
0.43
W
Cernunnos
SawyerDees
Cernunnos
3
4
5
1.38
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,933
Damage
19,289
22,541
Taken
29,049
11,568
Mitigated
11,354
2,127
Healing
4,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,771
406
0
310
7,181
1,816
0
1,386
5,009
51,918
0
W
Kumbhakarna
Au5tinz
Kumbhakarna
5,148
237
0
1,264
11,088
4,953
72
4,615
5,312
35,937
0
W
Bakasura
Idraeli
Bakasura
8,415
6,306
0
2,221
9,535
3,311
2,387
2,735
6,026
0
30,262
L
2,162
482
180
1,637
13,908
9,524
93
2,969
10,102
11,091
0
W
Cernunnos
SawyerDees
Cernunnos
5,726
2,800
0
801
8,426
3,090
694
4,086
4,340
0
34,459
L
0
0
0
0
1,452
228
0
793
519
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,183
Gold Earned
28,917
98
Minions Killed
170
0
Camps Cleared
0
389,032
Distance Traveled
721,539
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,531
733
83
6
0
212,750
4
W
Kumbhakarna
9,286
714
54
4
0
262,006
0
W
Bakasura
10,286
791
50
4
0
244,410
0
L
Ymir
8,651
665
15
1
0
176,282
0
W
Cernunnos
9,345
719
66
5
0
215,123
1
L
Skadi
5,001
385
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role