Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ConnerIsBad
Artio
Level 17
God Stats
1W - 0L
1,497 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nox
Nox
TheDarknessMate
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,576 Elo+
Party 2
Ah Puch
Ah Puch
xNihang
Ah Puch
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
264W - 249L
1,670 Elo+
Solo
Team Averages
Level 49
1,499 SR
1,549 Elo+

VS

Team Averages
Level 74
1,600 SR
1,586 Elo+
Bastet
Bastet
Blattsby
Bastet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 81L
1,625 Elo+
Party 1
Raijin
Raijin
Bluntedtoast
Raijin
Level 26
God Stats
2W - 4L
1,257 SR
Queue Stats
106W - 113L
1,433 Elo+
Solo
Bellona
Bellona
DirtyHotdogWater
Bellona
Level 69
God Stats
3W - 3L
1,445 SR
Queue Stats
110W - 87L
1,612 Elo+
Party 1
Chiron
Chiron
Vizzzzzz
Chiron
Level 126
God Stats
3W - 3L
1,823 SR
Queue Stats
142W - 115L
1,648 Elo+
Party 1
Neith
Neith
samueljharris98
Neith
Level 26
God Stats
0W - 1L
1,975 SR
Queue Stats
21W - 13L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 3 / 7
10,912
682
11,186
11,903
4,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
 
Chaac
17
0 / 5 / 6
10,910
682
7,162
17,257
25,183
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 6 / 4
10,766
673
2,382
13,475
14,053
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 4 / 4
11,492
718
11,741
11,525
4,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
xNihang
Ah Puch
18
2 / 4 / 6
10,715
670
13,315
10,409
3,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Blattsby
Bastet
17
3 / 2 / 14
10,267
642
11,475
8,789
3,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
18
7 / 1 / 6
10,662
666
15,787
9,459
4,234
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 2 / 13
10,112
632
5,502
12,343
15,026
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Vizzzzzz
Chiron
20
8 / 1 / 9
11,767
735
13,928
9,507
4,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 4 / 9
9,123
570
5,452
10,908
4,451
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
10
Kills
22
22
Deaths
10
27
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
7
2.17
W
Chaac
 
Chaac
0
5
6
0.6
L
Bastet
Blattsby
Bastet
3
2
14
5
L
Raijin
7
1
6
10
W
2
6
4
0.67
L
3
2
13
4.75
W
3
4
4
1.25
L
Chiron
Vizzzzzz
Chiron
8
1
9
12.5
L
1
4
9
1.38
W
Ah Puch
xNihang
Ah Puch
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,786
Damage
52,144
64,569
Taken
51,006
52,543
Mitigated
31,981
24,442
Healing
25,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,186
4,389
2,251
5,566
11,903
4,617
3,765
2,991
8,912
0
25,653
W
Chaac
 
Chaac
7,162
882
0
5,301
17,257
25,183
341
5,644
11,613
0
21,414
L
Bastet
Blattsby
Bastet
11,475
2,258
3,000
1,464
8,789
3,826
633
3,694
5,095
0
15,922
L
Raijin
15,787
529
2,416
2,593
9,459
4,234
0
3,790
5,669
36,062
0
W
2,382
133
502
1,640
13,475
14,053
531
3,453
10,022
8,270
0
L
5,502
766
2,348
3,568
12,343
15,026
0
7,725
4,618
0
10,088
W
11,741
0
2,046
3,525
11,525
4,959
252
2,600
8,925
41,385
0
L
Chiron
Vizzzzzz
Chiron
13,928
3,990
3,931
3,667
9,507
4,444
468
5,342
4,128
0
44,695
L
5,452
1,125
538
1,478
10,908
4,451
0
6,887
4,021
0
12,789
W
Ah Puch
xNihang
Ah Puch
13,315
531
1,068
2,543
10,409
3,731
459
1,099
9,310
34,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,795
Gold Earned
51,931
191
Minions Killed
165
0
Camps Cleared
0
1,416,766
Distance Traveled
1,224,005
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,912
682
43
3
0
254,002
2
W
Chaac
10,910
682
14
1
0
288,273
0
L
Bastet
10,267
642
10
1
0
269,193
2
L
Raijin
10,662
666
59
4
0
229,573
1
W
Artio
10,766
673
10
1
0
302,480
0
L
Bellona
10,112
632
11
1
0
272,815
0
W
Nox
11,492
718
69
4
0
285,804
1
L
Chiron
11,767
735
62
4
0
228,678
1
L
Neith
9,123
570
23
1
0
223,746
0
W
Ah Puch
10,715
670
55
3
0
286,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role