Player Matchup

Chang'e
Chang'e
Czepii_TTv
Chang'e
Level 99
God Stats
2W - 0L
1,715 SR
Queue Stats
70W - 63L
1,528 Elo+
Solo
Arachne
Arachne
Fijo_SVK
Arachne
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Odin
Odin
rasta deen420
Odin
Level 89
God Stats
14W - 10L
1,537 SR
Queue Stats
97W - 116L
1,457 Elo+
Solo
Team Averages
Level 78
1,584 SR
1,495 Elo+

VS

Team Averages
Level 68
1,490 SR
1,359 Elo+
Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AngelLF44
Hachiman
Level 24
God Stats
10W - 15L
1,470 SR
Queue Stats
83W - 104L
1,328 Elo+
Party 1
Merlin
Merlin
xShadow-of_WarzZ
Merlin
Level 27
God Stats
13W - 12L
1,500 SR
Queue Stats
120W - 134L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Czepii_TTv
Chang'e
14
7 / 4 / 6
11,663
729
10,247
12,575
3,237
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Fijo_SVK
Arachne
11
2 / 6 / 7
10,388
649
5,526
11,775
3,557
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 3 / 6
11,607
725
13,247
13,520
8,869
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 8 / 4
11,808
738
11,682
17,568
7,401
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
AngelLF44
Hachiman
10
2 / 5 / 6
9,491
593
7,324
9,277
3,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 5
10,531
658
11,067
8,180
3,797
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
16
Kills
13
13
Deaths
16
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
7
8
4
1.13
L
Hachiman
AngelLF44
Hachiman
2
5
6
1
W
Chang'e
Czepii_TTv
Chang'e
7
4
6
2.5
W
Arachne
Fijo_SVK
Arachne
2
6
7
0.92
W
7
3
6
3.33
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,020
Damage
30,073
37,870
Taken
35,025
15,663
Mitigated
14,435
16,878
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,682
3,977
0
3,766
17,568
7,401
0
4,430
13,138
0
44,654
L
Hachiman
AngelLF44
Hachiman
7,324
3,027
0
0
9,277
3,237
28
3,027
6,250
0
25,556
W
Chang'e
Czepii_TTv
Chang'e
10,247
478
4,298
7,133
12,575
3,237
617
3,221
9,354
48,836
0
W
Arachne
Fijo_SVK
Arachne
5,526
4,195
0
540
11,775
3,557
925
4,289
7,486
0
17,547
W
13,247
5,719
523
4,384
13,520
8,869
1,925
3,641
9,879
0
50,080
L
11,067
466
0
1,383
8,180
3,797
193
2,846
5,334
45,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,658
Gold Earned
31,830
181
Minions Killed
178
0
Camps Cleared
0
841,009
Distance Traveled
798,102
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,808
738
61
4
0
263,291
3
L
Hachiman
9,491
593
44
3
0
274,736
1
W
Chang'e
11,663
729
70
4
0
247,879
0
W
Arachne
10,388
649
32
2
0
297,464
3
W
Odin
11,607
725
79
5
0
295,666
1
L
Merlin
10,531
658
73
5
0
260,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role