Player Matchup

Ra
Ra
 
Ra
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,758 Elo+
Party 1
Achilles
Achilles
GinjaNinja76
Achilles
Level 18
God Stats
26W - 28L
1,500 SR
Queue Stats
260W - 268L
1,628 Elo+
Party 3
Medusa
Medusa
Mattmaster122
Medusa
Level 18
God Stats
70W - 75L
1,904 SR
Queue Stats
164W - 190L
1,721 Elo+
Party 3
Arachne
Arachne
True Father0797
Arachne
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,480 Elo+
Party 1
Janus
Janus
xXDA KILL3R XD
Janus
Level 109
God Stats
5W - 4L
1,887 SR
Queue Stats
119W - 109L
1,698 Elo+
Party 3
Team Averages
Level 55
1,658 SR
1,657 Elo+

VS

Team Averages
Level 14
1,475 SR
1,585 Elo+
Merlin
Merlin
 
Merlin
Level 8
God Stats
4W - 4L
1,807 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Neith
Neith
BigTDsNbeer
Neith
Level 17
God Stats
19W - 16L
1,744 SR
Queue Stats
49W - 52L
1,714 Elo+
Party 2
Kuzenbo
Kuzenbo
Grubkillahhh
Kuzenbo
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,609 Elo+
Party 2
Thor
Thor
Ivanimante
Thor
Level 26
God Stats
1W - 4L
1,197 SR
Queue Stats
61W - 70L
1,588 Elo+
Solo
Kukulkan
Kukulkan
Weed Sales Rep
Kukulkan
Level 11
God Stats
12W - 16L
1,126 SR
Queue Stats
17W - 18L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
1 / 5 / 8
11,008
847
3,372
8,991
2,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
GinjaNinja76
Achilles
20
9 / 3 / 12
13,775
1,060
16,868
22,783
22,216
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 4 / 17
12,966
997
14,034
14,917
5,558
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 3 / 9
13,978
1,075
18,684
13,926
6,023
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 3 / 14
13,977
1,075
24,539
10,537
3,554
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

189

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
2 / 9 / 6
12,051
927
11,559
13,413
7,165
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
7 / 6 / 7
12,912
993
16,635
16,949
6,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
Grubkillahhh
Kuzenbo
18
2 / 4 / 13
11,962
920
15,657
24,684
27,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
6 / 8 / 6
12,492
961
14,447
16,869
9,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
18
1 / 4 / 10
11,681
899
7,018
12,364
3,955
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
60
31
Kills
18
18
Deaths
31
60
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
5
8
1
L
Merlin
 
Merlin
2
9
6
0.56
L
7
6
7
1.75
W
Achilles
GinjaNinja76
Achilles
9
3
12
5
L
Kuzenbo
Grubkillahhh
Kuzenbo
2
4
13
2.13
L
6
8
6
1.13
W
3
4
17
2.88
W
10
3
9
4.83
L
Kukulkan
1
4
10
1.5
W
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,497
Damage
65,316
71,154
Taken
84,279
40,150
Mitigated
54,293
10,618
Healing
2,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,372
572
981
272
8,991
2,799
0
2,894
6,097
21,059
0
L
Merlin
 
Merlin
11,559
1,310
0
0
13,413
7,165
0
4,674
8,739
46,339
0
L
16,635
7,674
0
590
16,949
6,425
0
7,334
9,615
0
27,413
W
Achilles
GinjaNinja76
Achilles
16,868
6,262
0
2,991
22,783
22,216
0
14,086
8,697
0
30,826
L
Kuzenbo
Grubkillahhh
Kuzenbo
15,657
5,682
524
792
24,684
27,359
0
5,590
19,094
31,495
0
L
14,447
4,598
0
299
16,869
9,389
0
5,698
11,171
0
31,733
W
14,034
7,305
0
0
14,917
5,558
0
7,477
7,440
0
30,374
W
18,684
13,058
0
4,641
13,926
6,023
0
5,473
8,453
0
31,198
L
Kukulkan
7,018
1,800
0
0
12,364
3,955
0
4,615
7,749
29,688
0
W
24,539
1,541
206
1,527
10,537
3,554
0
4,304
6,233
61,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,704
Gold Earned
61,098
237
Minions Killed
238
7
Camps Cleared
5
1,079,748
Distance Traveled
1,062,535
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,008
847
48
4
0
155,798
0
L
Merlin
12,051
927
95
7
1
178,518
2
L
Neith
12,912
993
14
1
0
222,348
0
W
Achilles
13,775
1,060
34
3
2
259,122
0
L
Kuzenbo
11,962
920
37
3
0
264,570
3
L
Thor
12,492
961
36
3
3
192,748
0
W
Medusa
12,966
997
35
3
1
265,028
1
W
Arachne
13,978
1,075
21
2
3
201,662
0
L
Kukulkan
11,681
899
56
4
1
204,351
0
W
Janus
13,977
1,075
99
8
1
198,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role