Player Matchup

Heimdallr
Heimdallr
Silver III
BatRap
Heimdallr
Silver III
Level 110
God Stats
17W - 17L
1,639 SR
Queue Stats
648W - 689L
1,331 MMR
Party 1
Discordia
Discordia
Silver III
DragozonXx
Discordia
Silver III
Level 100
God Stats
7W - 10L
1,433 SR
Queue Stats
19W - 23L
1,241 MMR
Solo
Hercules
Hercules
Silver III
TvSkippy
Hercules
Silver III
Level 108
God Stats
11W - 14L
1,500 SR
Queue Stats
593W - 639L
1,212 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,524 SR
1,261 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,578 SR
1,203 MMR
Mulan
Mulan
Gold IV
DJPalanca19
Mulan
Gold IV
Level 130
God Stats
1W - 2L
1,469 SR
Queue Stats
180W - 223L
1,387 MMR
Solo
Raijin
Raijin
Silver II
Treenormous
Raijin
Silver II
Level 109
God Stats
24W - 9L
1,787 SR
Queue Stats
43W - 28L
1,157 MMR
Party 2
Neith
Neith
Silver III
wizardkidx
Neith
Silver III
Level 117
God Stats
5W - 6L
1,477 SR
Queue Stats
44W - 28L
1,063 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BatRap
Heimdallr
16
8 / 3 / 7
15,373
668
13,858
16,102
7,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
DragozonXx
Discordia
15
6 / 4 / 7
14,787
643
24,230
11,945
4,798
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
TvSkippy
Hercules
14
1 / 3 / 14
13,513
588
8,265
26,360
28,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
YemojaPersephoneJing WeiBacchusAnubis

VS

Bans
KukulkanKumbhakarnaSobekHou YiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
13,129
571
10,495
23,239
27,259
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Raijin
15
4 / 5 / 6
14,789
643
22,920
18,716
6,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
15
5 / 3 / 4
14,505
631
11,550
13,249
5,453
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
15
Kills
10
10
Deaths
15
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BatRap
Heimdallr
8
3
7
3.83
L
1
7
3
0.36
W
Discordia
DragozonXx
Discordia
6
4
7
2.38
L
Raijin
4
5
6
1.4
W
Hercules
TvSkippy
Hercules
1
3
14
2.67
L
Neith
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,353
Damage
44,965
54,407
Taken
55,204
41,156
Mitigated
39,689
15,471
Healing
13,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BatRap
Heimdallr
13,858
5,925
0
1,574
16,102
7,745
1,665
8,249
7,853
0
71,305
L
10,495
1,025
0
5,650
23,239
27,259
0
10,169
13,070
444
54,350
W
Discordia
DragozonXx
Discordia
24,230
605
0
1,679
11,945
4,798
797
5,622
6,323
78,500
0
L
Raijin
22,920
522
176
4,257
18,716
6,977
411
9,303
9,410
85,880
0
W
Hercules
TvSkippy
Hercules
8,265
1,980
0
12,218
26,360
28,613
503
9,499
16,861
0
33,481
L
Neith
11,550
3,499
0
3,269
13,249
5,453
888
5,999
7,247
0
59,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,673
Gold Earned
42,423
265
Minions Killed
277
0
Camps Cleared
0
1,230,912
Distance Traveled
1,365,654
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,373
668
115
5
0
402,165
12
L
Mulan
13,129
571
67
3
0
447,110
1
W
Discordia
14,787
643
109
5
0
385,831
6
L
Raijin
14,789
643
121
5
0
437,643
4
W
Hercules
13,513
588
41
2
0
442,916
7
L
Neith
14,505
631
89
4
0
480,901
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role