Player Matchup

Anubis
Anubis
Cguyro
Anubis
Level 156
God Stats
3W - 2L
1,513 SR
Queue Stats
173W - 126L
1,542 Elo+
Party 2
Neith
Neith
DrunkinMeerkat
Neith
Level 106
God Stats
7W - 8L
1,926 SR
Queue Stats
414W - 376L
1,486 Elo+
Party 2
Ne Zha
Ne Zha
HEILMAN10
Ne Zha
Level 129
God Stats
3W - 1L
1,406 SR
Queue Stats
181W - 143L
1,522 Elo+
Party 2
Jormungandr
Jormungandr
PrO INF3ERNO
Jormungandr
Level 69
God Stats
2W - 1L
1,492 SR
Queue Stats
76W - 79L
1,481 Elo+
Party 2
Merlin
Merlin
Treeminders
Merlin
Level 93
God Stats
3W - 2L
1,790 SR
Queue Stats
127W - 106L
1,495 Elo+
Party 2
Team Averages
Level 111
1,625 SR
1,505 Elo+

VS

Team Averages
Level 111
1,633 SR
1,538 Elo+
Ganesha
Ganesha
BrokeJoke HD
Ganesha
Level 46
God Stats
1W - 1L
1,733 SR
Queue Stats
107W - 103L
1,591 Elo+
Solo
Scylla
Scylla
Lane Erwin
Scylla
Level 156
God Stats
4W - 5L
1,680 SR
Queue Stats
163W - 185L
1,608 Elo+
Party 1
Tyr
Tyr
VinnieRuiz
Tyr
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 74L
1,615 Elo+
Party 1
Raijin
Raijin
xl SidePiece lx
Raijin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,298 Elo+
Party 1
Kukulkan
Kukulkan
xlKOOLAIDMANlx0
Kukulkan
Level 145
God Stats
0W - 2L
1,750 SR
Queue Stats
41W - 29L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cguyro
Anubis
20
11 / 4 / 12
13,289
831
18,915
18,225
10,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 2 / 13
10,920
683
10,106
12,870
4,229
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
HEILMAN10
Ne Zha
20
8 / 4 / 18
13,028
814
15,180
16,399
9,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
PrO INF3ERNO
Jormungandr
18
6 / 9 / 10
12,022
751
7,919
23,616
21,813
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
20
9 / 2 / 19
13,065
817
19,567
11,847
4,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BrokeJoke HD
Ganesha
19
0 / 8 / 16
10,088
631
8,036
22,711
30,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Lane Erwin
Scylla
19
7 / 8 / 9
11,804
738
13,428
13,185
4,916
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
4 / 7 / 10
11,309
707
10,702
20,623
22,735
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
6 / 7 / 8
11,107
694
5,869
12,162
5,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
19
4 / 5 / 10
10,883
680
15,860
10,419
3,954
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
74
35
Kills
21
21
Deaths
35
72
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BrokeJoke HD
Ganesha
0
8
16
1
W
Anubis
Cguyro
Anubis
11
4
12
4.25
W
1
2
13
3.75
W
Ne Zha
HEILMAN10
Ne Zha
8
4
18
4.25
L
Scylla
Lane Erwin
Scylla
7
8
9
1.44
W
Jormungandr
PrO INF3ERNO
Jormungandr
6
9
10
1.22
W
Merlin
9
2
19
9.25
L
4
7
10
1.29
L
6
7
8
1.43
L
Kukulkan
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,687
Damage
53,895
82,957
Taken
79,100
50,606
Mitigated
67,316
40,060
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BrokeJoke HD
Ganesha
8,036
1,081
1,824
2,915
22,711
30,564
0
12,497
10,214
15,060
0
W
Anubis
Cguyro
Anubis
18,915
1,010
2,516
9,107
18,225
10,918
813
10,178
8,047
40,543
0
W
10,106
3,788
1,676
4,565
12,870
4,229
836
9,242
3,628
0
20,374
W
Ne Zha
HEILMAN10
Ne Zha
15,180
2,661
4,718
5,846
16,399
9,013
2,321
7,134
9,265
0
34,439
L
Scylla
Lane Erwin
Scylla
13,428
954
377
163
13,185
4,916
0
8,695
4,490
29,317
0
W
Jormungandr
PrO INF3ERNO
Jormungandr
7,919
1,872
2,583
2,975
23,616
21,813
287
10,346
13,270
19,979
0
W
Merlin
19,567
1,248
1,896
4,178
11,847
4,633
1,161
6,293
5,554
43,199
0
L
10,702
1,327
0
3,584
20,623
22,735
0
10,314
10,309
0
18,681
L
5,869
708
35
978
12,162
5,147
0
8,205
3,957
18,310
0
L
Kukulkan
15,860
1,303
734
1,823
10,419
3,954
0
6,690
3,729
44,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,324
Gold Earned
55,191
170
Minions Killed
157
0
Camps Cleared
0
1,469,992
Distance Traveled
1,358,541
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,088
631
1
0
0
260,112
1
W
Anubis
13,289
831
48
3
0
308,369
1
W
Neith
10,920
683
23
1
0
277,147
0
W
Ne Zha
13,028
814
31
2
0
327,149
0
L
Scylla
11,804
738
39
2
0
251,354
0
W
Jormungandr
12,022
751
21
1
0
264,841
0
W
Merlin
13,065
817
47
3
0
292,486
0
L
Tyr
11,309
707
10
1
0
290,338
2
L
Raijin
11,107
694
26
2
0
262,529
1
L
Kukulkan
10,883
680
81
5
0
294,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role