Player Matchup

Serqet
Serqet
 
Serqet
Level 29
God Stats
2W - 1L
1,504 SR
Queue Stats
64W - 85L
1,344 Elo+
Party 3
Nemesis
Nemesis
GRIM x MANIAC
Nemesis
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
494W - 507L
1,403 Elo+
Party 1
Mercury
Mercury
KloudyCAST
Mercury
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
357W - 361L
1,411 Elo+
Party 1
Fenrir
Fenrir
Sweejee
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,390 Elo+
Party 1
Zhong Kui
Zhong Kui
dunbarthe
Zhong Kui
Level 98
God Stats
9W - 3L
1,662 SR
Queue Stats
160W - 157L
1,345 Elo+
Party 3
Team Averages
Level 60
1,533 SR
1,379 Elo+

VS

Team Averages
Level 74
1,476 SR
1,358 Elo+
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Dylanelsabio
Jing Wei
Level 28
God Stats
1W - 0L
1,168 SR
Queue Stats
2W - 8L
1,096 Elo+
Party 2
Fenrir
Fenrir
Xiaomachao
Fenrir
Level 65
God Stats
3W - 0L
1,710 SR
Queue Stats
123W - 97L
1,692 Elo+
Party 2
Neith
Neith
Xvelenia
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,096 Elo+
Party 2
Zeus
Zeus
YuuSuu
Zeus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
1 / 8 / 4
10,214
601
2,601
13,428
6,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
20
9 / 4 / 7
12,852
756
14,526
18,389
8,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
KloudyCAST
Mercury
20
7 / 9 / 8
13,047
767
9,656
18,746
7,717
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Sweejee
Fenrir
16
1 / 8 / 9
10,397
612
5,523
17,095
6,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
dunbarthe
Zhong Kui
19
1 / 6 / 14
11,297
665
18,318
20,847
17,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
6 / 3 / 19
11,871
698
11,736
11,042
5,023
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Dylanelsabio
Jing Wei
20
5 / 5 / 22
12,633
743
13,686
13,403
6,430
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Xiaomachao
Fenrir
20
8 / 4 / 18
12,604
741
14,256
18,312
20,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Xvelenia
Neith
18
6 / 2 / 21
11,841
697
7,522
8,585
3,954
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
YuuSuu
Zeus
20
10 / 5 / 17
13,789
811
26,396
12,284
4,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
132
19
Kills
35
35
Deaths
19
42
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
8
4
0.38
W
Medusa
 
Medusa
6
3
19
5.17
W
Jing Wei
Dylanelsabio
Jing Wei
5
5
22
3.2
L
Nemesis
9
4
7
3.13
L
Mercury
KloudyCAST
Mercury
7
9
8
1.22
L
Fenrir
Sweejee
Fenrir
1
8
9
0.69
W
Fenrir
Xiaomachao
Fenrir
8
4
18
4.25
W
Neith
Xvelenia
Neith
6
2
21
8.25
W
Zeus
YuuSuu
Zeus
10
5
17
3.7
L
Zhong Kui
dunbarthe
Zhong Kui
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,624
Damage
73,596
88,505
Taken
63,626
46,107
Mitigated
40,752
32,354
Healing
19,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,601
869
1,811
1,168
13,428
6,075
1,100
4,664
8,764
0
5,307
W
Medusa
 
Medusa
11,736
5,140
2,314
4,021
11,042
5,023
2,265
4,279
6,702
0
32,173
W
Jing Wei
Dylanelsabio
Jing Wei
13,686
10,287
167
708
13,403
6,430
731
5,955
7,448
0
32,460
L
Nemesis
14,526
4,991
2,702
6,452
18,389
8,459
1,033
5,005
13,384
123
29,378
L
Mercury
KloudyCAST
Mercury
9,656
3,901
2,961
2,268
18,746
7,717
1,809
6,963
11,783
0
29,690
L
Fenrir
Sweejee
Fenrir
5,523
2,831
3,191
2,479
17,095
6,691
1,139
4,503
12,592
0
10,917
W
Fenrir
Xiaomachao
Fenrir
14,256
3,205
1,133
3,921
18,312
20,692
879
3,199
14,781
1,168
19,160
W
Neith
Xvelenia
Neith
7,522
1,232
1,140
1,596
8,585
3,954
624
1,702
6,517
0
17,650
W
Zeus
YuuSuu
Zeus
26,396
2,658
2,395
1,990
12,284
4,653
889
3,274
9,010
64,639
0
L
Zhong Kui
dunbarthe
Zhong Kui
18,318
1,855
1,812
7,510
20,847
17,165
592
6,259
14,588
40,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,807
Gold Earned
62,738
136
Minions Killed
172
0
Camps Cleared
0
1,424,360
Distance Traveled
1,498,787
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,214
601
11
1
0
300,962
0
W
Medusa
11,871
698
26
2
0
321,787
0
W
Jing Wei
12,633
743
40
2
0
275,654
0
L
Nemesis
12,852
756
33
2
0
306,313
0
L
Mercury
13,047
767
35
2
0
258,012
0
L
Fenrir
10,397
612
12
1
0
290,575
1
W
Fenrir
12,604
741
19
1
0
314,143
3
W
Neith
11,841
697
19
1
0
341,623
0
W
Zeus
13,789
811
68
4
0
245,580
0
L
Zhong Kui
11,297
665
45
3
0
268,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role