Player Matchup

Chiron
Chiron
 
Chiron
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,523 Elo+
Party 2
Geb
Geb
DuskDealer
Geb
Level 89
God Stats
5W - 8L
1,268 SR
Queue Stats
155W - 138L
1,455 Elo+
Party 2
Bacchus
Bacchus
MarfyBoy
Bacchus
Level 28
God Stats
2W - 2L
1,711 SR
Queue Stats
81W - 68L
1,487 Elo+
Party 3
Hachiman
Hachiman
Promeacleus
Hachiman
Level 67
God Stats
4W - 6L
1,521 SR
Queue Stats
184W - 152L
1,574 Elo+
Party 3
Vulcan
Vulcan
linkdaman35
Vulcan
Level 27
God Stats
2W - 1L
1,715 SR
Queue Stats
76W - 71L
1,574 Elo+
Party 3
Team Averages
Level 46
1,543 SR
1,522 Elo+

VS

Team Averages
Level 35
1,548 SR
1,476 Elo+
Thor
Thor
El_Cazador_Carme
Thor
Level 26
God Stats
0W - 1L
1,722 SR
Queue Stats
9W - 7L
1,533 Elo+
Solo
Freya
Freya
MisfitMisfit
Freya
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
158W - 128L
1,396 Elo+
Solo
Geb
Geb
NOS75000
Geb
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,399 Elo+
Party 1
Merlin
Merlin
TTV_Str0ng3r
Merlin
Level 29
God Stats
1W - 1L
1,386 SR
Queue Stats
45W - 41L
1,473 Elo+
Solo
Ao Kuang
Ao Kuang
zHawken
Ao Kuang
Level 25
God Stats
0W - 1L
1,630 SR
Queue Stats
4W - 3L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
11 / 6 / 18
13,337
741
23,200
18,885
10,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
4 / 2 / 28
13,772
765
8,905
24,817
35,866
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
MarfyBoy
Bacchus
19
3 / 3 / 26
11,992
666
7,487
18,902
21,135
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Promeacleus
Hachiman
20
13 / 4 / 14
13,659
759
25,425
13,210
6,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
20
9 / 2 / 21
13,935
774
26,448
12,040
7,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 13 / 8
10,816
601
15,631
20,705
8,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

20
6 / 5 / 7
12,246
680
14,973
22,295
12,318
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
3 / 8 / 10
12,091
672
10,015
24,858
24,956
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
20
2 / 5 / 11
12,060
670
23,392
12,099
5,410
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
zHawken
Ao Kuang
17
4 / 9 / 7
10,837
602
8,178
19,080
7,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
60
40
Kills
17
17
Deaths
40
107
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
6
18
3.33
W
4
2
28
9
L
2
13
8
0.46
W
Bacchus
MarfyBoy
Bacchus
3
3
26
5.33
L
6
5
7
1.9
L
3
8
10
1
W
Hachiman
Promeacleus
Hachiman
13
4
14
5
L
Merlin
2
5
11
1.5
W
Vulcan
9
2
21
9.75
L
Ao Kuang
zHawken
Ao Kuang
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,465
Damage
72,189
87,854
Taken
99,037
81,175
Mitigated
58,775
43,511
Healing
29,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
23,200
7,865
8,225
4,708
18,885
10,201
243
12,365
6,500
0
45,465
W
8,905
1,136
5,510
3,713
24,817
35,866
493
15,585
9,232
18,783
0
L
15,631
2,262
1,136
507
20,705
8,675
0
8,587
12,118
0
27,814
W
Bacchus
MarfyBoy
Bacchus
7,487
872
6,831
3,166
18,902
21,135
992
10,598
7,444
9,986
0
L
14,973
5,220
2,112
9,881
22,295
12,318
451
7,522
14,773
32,963
0
L
10,015
1,057
1,235
3,751
24,858
24,956
498
13,156
11,702
20,727
0
W
Hachiman
Promeacleus
Hachiman
25,425
10,843
3,768
1,851
13,210
6,787
2,085
8,576
4,634
0
58,998
L
Merlin
23,392
1,184
4,512
1,709
12,099
5,410
730
4,718
7,381
65,841
0
W
Vulcan
26,448
8,257
2,751
2,988
12,040
7,186
1,791
9,414
2,626
51,978
0
L
Ao Kuang
zHawken
Ao Kuang
8,178
1,230
0
5,080
19,080
7,416
0
8,857
10,223
12,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,695
Gold Earned
58,050
193
Minions Killed
188
0
Camps Cleared
0
1,545,128
Distance Traveled
1,423,166
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,337
741
43
2
0
240,908
0
W
Geb
13,772
765
11
1
0
314,332
0
L
Thor
10,816
601
16
1
0
252,151
0
W
Bacchus
11,992
666
6
0
0
340,478
4
L
Freya
12,246
680
37
2
0
297,415
0
L
Geb
12,091
672
25
1
0
303,406
0
W
Hachiman
13,659
759
56
3
0
273,597
1
L
Merlin
12,060
670
101
6
0
284,029
0
W
Vulcan
13,935
774
77
4
0
375,813
0
L
Ao Kuang
10,837
602
9
1
0
286,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role