Player Matchup

Neith
Neith
EXOTICStarStrike
Neith
Level 10
God Stats
3W - 2L
1,644 SR
Queue Stats
4W - 4L
1,367 Elo+
Solo
Hel
Hel
HBN-TSK
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,597 Elo+
Solo
Artemis
Artemis
MyNameIsRyuk
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Tribufall rG
Arachne
Level 28
God Stats
11W - 8L
1,547 SR
Queue Stats
34W - 26L
1,402 Elo+
Solo
Tyr
Tyr
teamdirt7701
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 13
1,538 SR
1,473 Elo+

VS

Team Averages
Level 23
1,539 SR
1,414 Elo+
Chang'e
Chang'e
 
Chang'e
Level 22
God Stats
6W - 2L
1,500 SR
Queue Stats
39W - 52L
1,245 Elo+
Solo
Hel
Hel
Captain_Dmoore
Hel
Level 26
God Stats
10W - 10L
1,695 SR
Queue Stats
109W - 107L
1,262 Elo+
Solo
Thor
Thor
FAZE_RODRI55667
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Izanami
Izanami
InfinityKaoz490
Izanami
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,458 Elo+
Party 1
Ares
Ares
King Daddy7565
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
9,694
881
4,661
4,703
1,415
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
14
0 / 2 / 2
8,912
810
1,176
2,340
672
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Artemis
MyNameIsRyuk
Artemis
15
0 / 4 / 3
9,350
850
13,747
12,416
4,773
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Tribufall rG
Arachne
15
2 / 7 / 1
9,897
900
14,060
25,747
9,629
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 1 / 0
8,530
775
319
756
346
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

102

VS

Team 2 Tickets

425

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
3 / 1 / 9
10,936
994
9,251
9,981
4,049
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 0 / 6
10,019
911
4,788
5,914
2,757
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 0 / 8
10,279
934
5,721
8,601
3,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

17
7 / 1 / 3
11,350
1,032
13,041
6,106
2,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
2 / 2 / 10
10,499
954
8,151
10,152
13,033
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
4
Kills
15
15
Deaths
4
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
9
7.5
W
1
0
6
4
L
2
1
1
2.5
W
2
0
8
6
L
Hel
0
2
2
0.5
W
7
1
3
8.5
W
2
2
10
3.5
L
Artemis
MyNameIsRyuk
Artemis
0
4
3
0.38
L
Arachne
Tribufall rG
Arachne
2
7
1
0.36
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,963
Damage
40,952
45,962
Taken
40,754
16,835
Mitigated
26,181
5,886
Healing
22,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,251
1,561
3,226
2,594
9,981
4,049
0
195
9,786
33,742
0
W
4,788
208
12,366
3,661
5,914
2,757
0
26
5,888
23,045
0
L
4,661
2,759
0
264
4,703
1,415
0
2,694
2,009
0
12,969
W
5,721
1,126
0
0
8,601
3,958
0
344
8,257
0
11,944
L
Hel
1,176
739
379
578
2,340
672
0
1,008
1,332
2,904
0
W
13,041
7,816
0
0
6,106
2,384
0
129
5,977
0
39,284
W
8,151
83
0
742
10,152
13,033
0
482
9,670
19,935
0
L
Artemis
MyNameIsRyuk
Artemis
13,747
5,936
0
610
12,416
4,773
0
5,296
7,120
0
22,192
L
Arachne
Tribufall rG
Arachne
14,060
11,113
348
3,707
25,747
9,629
0
12,864
12,883
0
25,584
L
319
251
0
0
756
346
0
328
428
0
319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,383
Gold Earned
53,083
57
Minions Killed
226
2
Camps Cleared
2
516,884
Distance Traveled
966,109
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,936
994
56
5
0
201,318
0
W
Hel
10,019
911
57
5
1
194,474
0
L
Neith
9,694
881
14
1
1
95,303
0
W
Thor
10,279
934
25
2
0
203,413
1
L
Hel
8,912
810
3
0
1
38,982
1
W
Izanami
11,350
1,032
72
7
1
162,359
0
W
Ares
10,499
954
16
1
0
204,545
0
L
Artemis
9,350
850
18
2
0
160,257
0
L
Arachne
9,897
900
22
2
0
211,297
2
L
Tyr
8,530
775
0
0
0
11,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role