Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Aoimoru
Tyr
Level 17
God Stats
8W - 5L
1,500 SR
Queue Stats
422W - 401L
1,844 Elo+
Solo
Anhur
Anhur
CodeArcher
Anhur
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
431W - 420L
1,554 Elo+
Solo
Ne Zha
Ne Zha
Fadez-Unknown-
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
moraima7
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,775 Elo+
Solo
Team Averages
Level 67
1,500 SR
1,635 Elo+

VS

Team Averages
Level 34
1,540 SR
1,734 Elo+
Ymir
Ymir
IceBeams
Ymir
Level 29
God Stats
3W - 1L
1,743 SR
Queue Stats
134W - 98L
1,692 Elo+
Party 2
Set
Set
Pupherson
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,725 Elo+
Party 2
Rama
Rama
PyroPiano
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 13L
1,776 Elo+
Solo
Anhur
Anhur
im_On_Dey_Wey
Anhur
Level 26
God Stats
0W - 1L
1,679 SR
Queue Stats
6W - 1L
1,927 Elo+
Party 2
Raijin
Raijin
sCRuBbxzxLoRdZsz
Raijin
Level 82
God Stats
1W - 2L
1,280 SR
Queue Stats
121W - 80L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
7 / 2 / 10
8,735
874
15,726
7,346
2,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyr
16
2 / 2 / 13
8,464
846
8,068
13,456
17,232
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
16
10 / 2 / 7
9,286
929
6,548
8,369
4,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 13
7,672
767
2,635
6,936
5,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Merlin
moraima7
Merlin
13
0 / 3 / 11
7,463
746
5,370
5,567
2,429
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 3 / 4
7,529
753
2,658
9,421
7,022
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
0 / 5 / 4
6,487
649
1,943
8,117
5,471
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Rama
13
3 / 5 / 1
7,530
753
5,849
9,143
5,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 4
7,505
751
8,289
8,359
3,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 4 / 4
7,901
790
4,678
6,907
2,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
19
Kills
9
10
Deaths
19
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
2
10
6
W
Tyr
2
2
13
4.25
W
Anhur
10
2
7
6.75
W
0
1
13
6.5
L
Ymir
2
3
4
1.33
L
0
5
4
0.4
L
Rama
3
5
1
0.7
L
2
2
4
2
W
Merlin
moraima7
Merlin
0
3
11
1.83
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,347
Damage
23,417
41,674
Taken
41,947
32,466
Mitigated
24,290
15,624
Healing
11,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,726
147
1,782
2,654
7,346
2,997
594
768
6,578
25,851
0
W
Tyr
8,068
1,249
985
3,858
13,456
17,232
134
3,074
10,382
0
18,627
W
Anhur
6,548
3,104
1,315
2,296
8,369
4,428
2,363
1,125
7,244
0
17,273
W
2,635
364
694
949
6,936
5,380
924
1,252
5,684
0
6,105
L
Ymir
2,658
504
1,597
1,803
9,421
7,022
0
3,976
5,445
3,474
0
L
1,943
952
517
186
8,117
5,471
0
3,936
4,181
0
6,046
L
Rama
5,849
4,407
555
2,225
9,143
5,157
0
4,754
4,389
0
17,188
L
8,289
3,598
754
2,660
8,359
3,774
47
4,743
3,616
0
23,096
W
Merlin
moraima7
Merlin
5,370
40
657
434
5,567
2,429
57
1,117
4,450
12,559
0
L
4,678
322
486
400
6,907
2,866
0
3,687
3,220
7,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,620
Gold Earned
36,952
89
Minions Killed
81
0
Camps Cleared
0
890,722
Distance Traveled
803,949
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,735
874
14
1
0
190,165
0
W
Tyr
8,464
846
28
3
0
194,004
4
W
Anhur
9,286
929
29
3
0
137,624
0
W
Ne Zha
7,672
767
5
1
0
181,425
1
L
Ymir
7,529
753
3
0
0
156,970
0
L
Set
6,487
649
14
1
0
167,792
0
L
Rama
7,530
753
24
2
0
161,861
2
L
Anhur
7,505
751
26
3
0
176,970
0
W
Merlin
7,463
746
13
1
0
187,504
0
L
Raijin
7,901
790
14
1
0
140,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role