Player Matchup

Baron Samedi
Baron Samedi
AtlasUnchained4
Baron Samedi
Level 118
God Stats
1W - 4L
1,324 SR
Queue Stats
135W - 126L
1,522 Elo+
Party 2
Merlin
Merlin
TTBxSilenced
Merlin
Level 139
God Stats
6W - 13L
1,735 SR
Queue Stats
438W - 443L
1,500 Elo+
Party 2
Raijin
Raijin
TarmacTag53439
Raijin
Level 105
God Stats
0W - 2L
1,255 SR
Queue Stats
103W - 111L
1,542 Elo+
Solo
Artio
Artio
Tru zuko
Artio
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 175L
1,544 Elo+
Solo
Sol
Sol
cavalry182
Sol
Level 86
God Stats
3W - 3L
1,385 SR
Queue Stats
101W - 105L
1,537 Elo+
Party 2
Team Averages
Level 115
1,440 SR
1,529 Elo+

VS

Team Averages
Level 89
1,598 SR
1,573 Elo+
Hercules
Hercules
Apollon97211
Hercules
Level 148
God Stats
12W - 14L
1,634 SR
Queue Stats
572W - 647L
1,489 Elo+
Solo
Yemoja
Yemoja
DJGoodbeats
Yemoja
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 38L
1,595 Elo+
Party 1
Medusa
Medusa
Dadj0kes
Medusa
Level 36
God Stats
2W - 4L
1,541 SR
Queue Stats
175W - 149L
1,602 Elo+
Party 1
Ymir
Ymir
PajamaKatz
Ymir
Level 105
God Stats
2W - 0L
1,601 SR
Queue Stats
83W - 82L
1,587 Elo+
Party 1
Nike
Nike
myblizzard262
Nike
Level 97
God Stats
2W - 0L
1,715 SR
Queue Stats
96W - 87L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AtlasUnchained4
Baron Samedi
14
2 / 10 / 6
9,456
630
7,522
16,103
8,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
20
4 / 5 / 6
11,800
787
16,138
10,173
5,080
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 9 / 6
10,614
708
13,111
15,810
6,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Tru zuko
Artio
15
1 / 7 / 5
9,161
611
6,758
22,053
22,843
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 2 / 8
11,235
749
11,394
9,534
4,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Apollon97211
Hercules
17
6 / 3 / 20
11,100
740
16,199
23,290
30,596
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
17
0 / 3 / 24
10,724
715
8,889
14,269
17,778
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
Dadj0kes
Medusa
20
17 / 2 / 11
12,653
844
21,823
10,887
5,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 5 / 16
10,476
698
8,562
15,521
7,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 3 / 18
11,462
764
12,116
17,094
20,226
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
122
15
Kills
33
33
Deaths
16
31
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Hercules
Apollon97211
Hercules
6
3
20
5.33
L
Baron Samedi
AtlasUnchained4
Baron Samedi
2
10
6
0.5
W
Yemoja
0
3
24
4
W
Medusa
Dadj0kes
Medusa
17
2
11
11.25
W
2
5
16
2
L
Merlin
4
5
6
1.4
L
5
9
6
0.89
L
Artio
Tru zuko
Artio
1
7
5
0.5
L
3
2
8
3.5
W
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,923
Damage
67,589
73,673
Taken
81,061
47,516
Mitigated
81,228
22,246
Healing
42,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Apollon97211
Hercules
16,199
3,217
2,493
10,278
23,290
30,596
782
14,923
8,367
0
21,807
L
Baron Samedi
AtlasUnchained4
Baron Samedi
7,522
447
2,933
2,385
16,103
8,538
477
4,285
11,818
17,826
0
W
Yemoja
8,889
1,521
12,136
3,170
14,269
17,778
1,132
10,096
4,173
21,066
0
W
Medusa
Dadj0kes
Medusa
21,823
7,932
4,291
2,609
10,887
5,347
2,379
8,770
2,117
0
45,223
W
8,562
836
1,196
1,834
15,521
7,281
334
11,450
4,071
18,867
0
L
Merlin
16,138
657
250
1,160
10,173
5,080
860
1,548
8,625
40,308
0
L
13,111
869
1,596
1,917
15,810
6,883
0
4,349
11,461
20,676
0
L
Artio
Tru zuko
Artio
6,758
372
2,810
6,006
22,053
22,843
209
5,249
16,804
9,921
0
L
11,394
1,905
122
3,067
9,534
4,172
866
2,020
7,514
34,103
0
W
12,116
1,172
2,527
2,409
17,094
20,226
467
9,684
7,410
0
26,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,266
Gold Earned
56,415
144
Minions Killed
124
0
Camps Cleared
0
1,187,603
Distance Traveled
1,353,905
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,100
740
11
1
0
275,135
2
L
Baron Samedi
9,456
630
13
1
0
217,085
1
W
Yemoja
10,724
715
18
1
0
236,862
0
W
Medusa
12,653
844
38
3
0
311,262
0
W
Ymir
10,476
698
22
1
0
254,020
0
L
Merlin
11,800
787
58
4
0
223,186
0
L
Raijin
10,614
708
21
1
0
211,640
0
L
Artio
9,161
611
9
1
0
257,102
0
L
Sol
11,235
749
43
3
0
278,590
2
W
Nike
11,462
764
35
2
0
276,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role