Player Matchup

Ares
Ares
AmericanWolf09
Ares
Level 17
God Stats
0W - 2L
1,286 SR
Queue Stats
30W - 35L
1,249 Elo+
Party 1
Pele
Pele
Surf nF
Pele
Level 17
God Stats
21W - 16L
1,350 SR
Queue Stats
21W - 19L
1,171 Elo+
Solo
Kukulkan
Kukulkan
XBushMaster8259
Kukulkan
Level 18
God Stats
51W - 33L
1,506 SR
Queue Stats
104W - 106L
1,297 Elo+
Solo
Bakasura
Bakasura
lord_panzarini
Bakasura
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 65L
1,067 Elo+
Solo
Ne Zha
Ne Zha
redcrystaleye11
Ne Zha
Level 20
God Stats
12W - 12L
1,413 SR
Queue Stats
60W - 62L
1,245 Elo+
Party 1
Team Averages
Level 19
1,411 SR
1,206 Elo+

VS

Team Averages
Level 26
1,496 SR
1,244 Elo+
Ra
Ra
 
Ra
Level 27
God Stats
51W - 90L
1,308 SR
Queue Stats
815W - 994L
1,098 Elo+
Solo
Chiron
Chiron
BadW0lf922
Chiron
Level 27
God Stats
7W - 3L
1,865 SR
Queue Stats
84W - 83L
1,260 Elo+
Solo
Loki
Loki
Laggyyy-_
Loki
Level 29
God Stats
14W - 9L
1,375 SR
Queue Stats
77W - 67L
1,311 Elo+
Solo
Cernunnos
Cernunnos
VibraniumTiger
Cernunnos
Level 29
God Stats
14W - 8L
1,571 SR
Queue Stats
18W - 14L
1,294 Elo+
Solo
Bellona
Bellona
broken_sponge895
Bellona
Level 19
God Stats
20W - 19L
1,363 SR
Queue Stats
66W - 54L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 3
10,924
840
9,363
19,151
9,500
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
Surf nF
Pele
18
1 / 16 / 6
11,860
912
18,314
28,608
11,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
18
4 / 3 / 4
13,116
1,009
22,435
12,367
4,595
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
17
0 / 18 / 5
10,992
846
6,285
29,256
11,127
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 2 / 3
11,875
913
11,550
8,474
3,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
1 / 0 / 36
12,379
952
3,678
9,495
3,855
Chiron
BadW0lf922
Chiron
20
15 / 2 / 24
13,695
1,053
26,438
18,280
7,772
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
20
14 / 1 / 14
13,517
1,040
20,302
15,048
6,212
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
VibraniumTiger
Cernunnos
20
11 / 4 / 20
13,389
1,030
24,346
14,682
5,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 1 / 30
13,534
1,041
8,955
15,873
20,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
169
8
Kills
45
46
Deaths
8
21
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
36
19
L
1
7
3
0.36
W
Chiron
BadW0lf922
Chiron
15
2
24
13.5
W
Loki
14
1
14
21
L
Pele
Surf nF
Pele
1
16
6
0.25
W
Cernunnos
VibraniumTiger
Cernunnos
11
4
20
5.25
L
Kukulkan
4
3
4
2
W
4
1
30
19
L
Bakasura
0
18
5
0.14
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,947
Damage
83,719
97,856
Taken
73,378
39,480
Mitigated
43,994
4,098
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,678
1,507
364
20
9,495
3,855
0
4,506
4,989
10,028
0
L
9,363
250
0
281
19,151
9,500
0
1,037
18,114
13,454
0
W
Chiron
BadW0lf922
Chiron
26,438
17,441
1,911
3,921
18,280
7,772
0
7,313
10,857
0
57,031
W
Loki
20,302
8,933
0
170
15,048
6,212
0
6,132
8,791
0
36,806
L
Pele
Surf nF
Pele
18,314
4,149
0
2,337
28,608
11,179
0
1,307
27,301
0
52,128
W
Cernunnos
VibraniumTiger
Cernunnos
24,346
17,563
1,305
4,140
14,682
5,594
0
6,000
8,682
0
54,116
L
Kukulkan
22,435
1,143
0
340
12,367
4,595
0
476
11,891
61,402
0
W
8,955
940
0
490
15,873
20,561
0
7,847
7,640
183
21,778
L
Bakasura
6,285
5,212
0
968
29,256
11,127
0
993
27,135
0
17,814
L
11,550
1,391
0
172
8,474
3,079
0
48
8,426
0
25,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,767
Gold Earned
66,514
215
Minions Killed
244
1
Camps Cleared
4
1,058,862
Distance Traveled
1,145,145
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,379
952
11
1
0
231,159
0
L
Ares
10,924
840
2
0
0
210,842
2
W
Chiron
13,695
1,053
89
7
0
228,334
1
W
Loki
13,517
1,040
38
3
2
277,931
0
L
Pele
11,860
912
77
6
0
222,429
1
W
Cernunnos
13,389
1,030
82
6
2
185,836
0
L
Kukulkan
13,116
1,009
89
7
0
210,069
1
W
Bellona
13,534
1,041
24
2
0
221,885
0
L
Bakasura
10,992
846
18
1
1
192,135
0
L
Ne Zha
11,875
913
29
2
0
223,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role