Player Matchup

Baron Samedi
Baron Samedi
ElusiveFork
Baron Samedi
Level 108
God Stats
0W - 1L
1,839 SR
Queue Stats
59W - 42L
1,591 Elo+
Party 2
Kuzenbo
Kuzenbo
Fayte413
Kuzenbo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,495 Elo+
Party 3
Achilles
Achilles
Hg Tyrantula
Achilles
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 26L
1,601 Elo+
Party 3
Nox
Nox
PhilipMacrevis
Nox
Level 140
God Stats
1W - 3L
1,264 SR
Queue Stats
132W - 111L
1,581 Elo+
Party 2
Thoth
Thoth
jetsbaby
Thoth
Level 108
God Stats
2W - 1L
1,699 SR
Queue Stats
62W - 46L
1,640 Elo+
Party 2
Team Averages
Level 121
1,560 SR
1,582 Elo+

VS

Team Averages
Level 90
1,469 SR
1,600 Elo+
Heimdallr
Heimdallr
Boodiecraig
Heimdallr
Level 129
God Stats
2W - 1L
1,549 SR
Queue Stats
179W - 157L
1,649 Elo+
Party 1
Chang'e
Chang'e
EbonWarrg
Chang'e
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
183W - 181L
1,543 Elo+
Solo
Khepri
Khepri
HamCity
Khepri
Level 138
God Stats
1W - 0L
1,684 SR
Queue Stats
103W - 88L
1,634 Elo+
Party 1
Hercules
Hercules
MyGoldenShaft
Hercules
Level 129
God Stats
2W - 0L
1,234 SR
Queue Stats
74W - 89L
1,514 Elo+
Solo
Anubis
Anubis
TurkeyTown
Anubis
Level 27
God Stats
1W - 0L
1,380 SR
Queue Stats
9W - 5L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElusiveFork
Baron Samedi
20
7 / 7 / 18
13,139
692
28,350
26,205
12,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Fayte413
Kuzenbo
18
2 / 8 / 22
11,945
629
13,491
31,872
51,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Hg Tyrantula
Achilles
20
7 / 5 / 21
13,338
702
16,872
28,892
40,760
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 3 / 11
13,513
711
24,183
14,482
6,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
jetsbaby
Thoth
20
7 / 6 / 16
12,584
662
23,349
17,403
6,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Boodiecraig
Heimdallr
20
10 / 7 / 15
14,142
744
38,003
25,153
10,435
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
EbonWarrg
Chang'e
18
3 / 9 / 10
11,640
613
9,649
17,624
8,010
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
HamCity
Khepri
19
3 / 8 / 18
12,465
656
13,566
24,662
27,731
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MyGoldenShaft
Hercules
20
9 / 2 / 16
14,751
776
24,137
34,729
45,816
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
TurkeyTown
Anubis
20
4 / 8 / 13
13,383
704
16,697
19,991
17,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
101
34
Kills
29
29
Deaths
34
88
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Boodiecraig
Heimdallr
10
7
15
2.5
W
Chang'e
EbonWarrg
Chang'e
3
9
10
0.89
L
Baron Samedi
ElusiveFork
Baron Samedi
7
7
18
2.29
L
Kuzenbo
Fayte413
Kuzenbo
2
8
22
1.63
W
Khepri
HamCity
Khepri
3
8
18
1.5
L
Achilles
Hg Tyrantula
Achilles
7
5
21
3.5
W
Hercules
MyGoldenShaft
Hercules
9
2
16
8.5
L
11
3
11
5.5
W
Anubis
TurkeyTown
Anubis
4
8
13
1.31
L
Thoth
jetsbaby
Thoth
7
6
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,245
Damage
102,052
118,854
Taken
122,159
118,502
Mitigated
109,914
54,194
Healing
57,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Boodiecraig
Heimdallr
38,003
22,683
3,388
7,499
25,153
10,435
3,921
20,200
4,953
0
72,191
W
Chang'e
EbonWarrg
Chang'e
9,649
1,002
12,269
4,625
17,624
8,010
329
15,734
1,890
22,458
0
L
Baron Samedi
ElusiveFork
Baron Samedi
28,350
1,485
12,945
11,033
26,205
12,719
1,164
7,695
18,510
48,386
0
L
Kuzenbo
Fayte413
Kuzenbo
13,491
3,245
3,034
4,907
31,872
51,397
494
13,078
18,794
21,302
0
W
Khepri
HamCity
Khepri
13,566
641
3,200
1,714
24,662
27,731
49
14,641
10,021
18,566
0
L
Achilles
Hg Tyrantula
Achilles
16,872
5,498
2,835
8,273
28,892
40,760
615
10,112
18,780
0
27,066
W
Hercules
MyGoldenShaft
Hercules
24,137
5,898
1,730
19,358
34,729
45,816
187
22,217
12,512
0
49,708
L
24,183
2,450
2,514
3,199
14,482
6,928
1,143
4,817
9,665
51,920
0
W
Anubis
TurkeyTown
Anubis
16,697
668
0
3,955
19,991
17,922
1,283
16,581
3,410
41,944
0
L
Thoth
jetsbaby
Thoth
23,349
356
2,371
3,083
17,403
6,698
1,003
4,210
13,193
41,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,519
Gold Earned
66,381
176
Minions Killed
215
0
Camps Cleared
0
1,779,400
Distance Traveled
1,569,431
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,142
744
74
4
0
297,181
0
W
Chang'e
11,640
613
31
2
0
299,630
0
L
Baron Samedi
13,139
692
38
2
0
368,361
0
L
Kuzenbo
11,945
629
11
1
0
344,538
3
W
Khepri
12,465
656
8
0
0
339,637
0
L
Achilles
13,338
702
28
1
0
404,389
1
W
Hercules
14,751
776
57
3
0
349,965
3
L
Nox
13,513
711
66
3
0
324,714
0
W
Anubis
13,383
704
45
2
0
283,018
0
L
Thoth
12,584
662
33
2
0
337,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role