Player Matchup

Zhong Kui
Zhong Kui
Dahsyn
Zhong Kui
Level 109
God Stats
7W - 2L
1,500 SR
Queue Stats
312W - 306L
1,670 Elo+
Party 1
Anhur
Anhur
Flepto
Anhur
Level 148
God Stats
26W - 21L
1,571 SR
Queue Stats
1,039W - 958L
1,694 Elo+
Party 1
Nox
Nox
MouseyMass774
Nox
Level 157
God Stats
2W - 3L
1,498 SR
Queue Stats
151W - 128L
1,719 Elo+
Party 2
Cabrakan
Cabrakan
Papa Invade
Cabrakan
Level 158
God Stats
2W - 3L
1,274 SR
Queue Stats
256W - 233L
1,672 Elo+
Solo
Serqet
Serqet
PettyHyperion73
Serqet
Level 129
God Stats
8W - 4L
1,328 SR
Queue Stats
109W - 92L
1,694 Elo+
Party 2
Team Averages
Level 140
1,434 SR
1,690 Elo+

VS

Team Averages
Level 136
1,757 SR
1,691 Elo+
Aphrodite
Aphrodite
Fypoh
Aphrodite
Level 132
God Stats
15W - 13L
1,871 SR
Queue Stats
119W - 121L
1,687 Elo+
Solo
Sobek
Sobek
I Add Randys
Sobek
Level 120
God Stats
0W - 3L
1,766 SR
Queue Stats
361W - 323L
1,671 Elo+
Solo
Ullr
Ullr
Shy Godz
Ullr
Level 128
God Stats
9W - 7L
1,626 SR
Queue Stats
75W - 67L
1,698 Elo+
Party 3
Erlang Shen
Erlang Shen
Shy Risk
Erlang Shen
Level 158
God Stats
6W - 7L
1,655 SR
Queue Stats
130W - 118L
1,723 Elo+
Party 3
Pele
Pele
Zeusproject96
Pele
Level 144
God Stats
2W - 2L
1,868 SR
Queue Stats
151W - 145L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dahsyn
Zhong Kui
8
0 / 0 / 0
4,362
727
172
1,508
1,571
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Flepto
Anhur
6
0 / 0 / 0
3,783
631
1,630
2,058
451
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 0 / 0
4,287
715
654
699
222
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Papa Invade
Cabrakan
5
0 / 1 / 1
3,486
581
2,157
2,692
1,104
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
0 / 0 / 1
3,751
625
1,193
2,563
589
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fypoh
Aphrodite
5
0 / 1 / 0
3,197
533
221
2,097
611
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 1
3,547
591
1,167
2,971
1,583
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ullr
5
0 / 0 / 1
3,317
553
1,129
1,956
329
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Shy Risk
Erlang Shen
6
1 / 0 / 0
4,157
693
1,405
3,295
980
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
1,089
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
1
1
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Dahsyn
Zhong Kui
0
0
0
0
W
Anhur
Flepto
Anhur
0
0
0
0
L
Aphrodite
Fypoh
Aphrodite
0
1
0
0
L
0
0
1
0.5
W
1
0
0
1
W
Cabrakan
Papa Invade
Cabrakan
0
1
1
0.5
W
0
0
1
0.5
L
Ullr
0
0
1
0.5
L
Erlang Shen
Shy Risk
Erlang Shen
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,806
Damage
3,922
9,520
Taken
10,319
3,937
Mitigated
3,503
4,760
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Dahsyn
Zhong Kui
172
65
0
880
1,508
1,571
525
0
1,508
22,126
0
W
Anhur
Flepto
Anhur
1,630
1,112
0
1,349
2,058
451
0
505
1,553
0
17,546
L
Aphrodite
Fypoh
Aphrodite
221
68
147
1,186
2,097
611
0
626
1,471
9,856
0
L
1,167
384
0
1,633
2,971
1,583
0
646
2,325
7,229
0
W
654
266
0
0
699
222
891
68
631
20,724
0
W
Cabrakan
Papa Invade
Cabrakan
2,157
399
0
1,146
2,692
1,104
0
815
1,877
5,692
0
W
1,193
499
0
1,385
2,563
589
0
0
2,563
0
14,072
L
Ullr
1,129
559
0
729
1,956
329
0
592
1,364
0
12,804
L
Erlang Shen
Shy Risk
Erlang Shen
1,405
550
0
2,027
3,295
980
0
1,119
2,176
0
19,365
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,669
Gold Earned
15,307
180
Minions Killed
103
0
Camps Cleared
0
534,773
Distance Traveled
396,687
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,362
727
55
9
0
111,306
1
W
Anhur
3,783
631
36
6
0
95,358
3
L
Aphrodite
3,197
533
15
3
0
73,451
2
L
Sobek
3,547
591
12
2
0
101,421
1
W
Nox
4,287
715
50
8
0
96,905
0
W
Cabrakan
3,486
581
7
1
0
105,680
4
W
Serqet
3,751
625
32
5
0
125,524
0
L
Ullr
3,317
553
31
5
0
97,270
0
L
Erlang Shen
4,157
693
45
8
0
124,545
2
L
Pele
1,089
182
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role