Player Matchup

Ah Puch
Ah Puch
EnaioTTV
Ah Puch
Level 13
God Stats
6W - 2L
1,552 SR
Queue Stats
14W - 9L
1,281 Elo+
Party 1
Bakasura
Bakasura
MungDaahl
Bakasura
Level 16
God Stats
23W - 23L
1,356 SR
Queue Stats
61W - 48L
1,205 Elo+
Solo
Loki
Loki
Rafxls
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Vysryn
Anhur
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,340 Elo+
Party 1
Olorun
Olorun
XBruno SalomaoX
Olorun
Level 8
God Stats
1W - 0L
1,572 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,496 SR
1,365 Elo+

VS

Team Averages
Level 21
1,464 SR
1,138 Elo+
Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 127L
1,273 Elo+
Solo
Mercury
Mercury
Mayenjr_93
Mercury
Level 27
God Stats
1W - 5L
1,592 SR
Queue Stats
380W - 483L
1,279 Elo+
Solo
Bellona
Bellona
MichaelGaming75
Bellona
Level 8
God Stats
0W - 2L
1,276 SR
Queue Stats
7W - 9L
1,009 Elo+
Solo
Olorun
Olorun
ep1kC1R3
Olorun
Level 28
God Stats
17W - 12L
1,805 SR
Queue Stats
420W - 412L
1,264 Elo+
Solo
Izanami
Izanami
ladylike-thorn3
Izanami
Level 12
God Stats
0W - 4L
1,146 SR
Queue Stats
0W - 5L
864 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EnaioTTV
Ah Puch
18
8 / 1 / 7
11,814
563
13,611
8,933
7,948
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
MungDaahl
Bakasura
19
12 / 1 / 5
12,809
610
15,307
14,662
6,090
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
Rafxls
Loki
5
0 / 2 / 0
7,105
338
643
2,501
442
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Vysryn
Anhur
18
7 / 2 / 8
11,605
553
8,652
12,124
4,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 6 / 5
10,864
517
7,493
11,073
4,087
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 13 / 5
9,752
464
11,475
18,495
5,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
Mayenjr_93
Mercury
14
4 / 6 / 2
9,752
464
5,500
14,493
4,820
Hidden Dagger

Hidden Dagger

+15
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

2
0 / 1 / 0
5,995
285
70
724
309
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
ep1kC1R3
Olorun
14
4 / 4 / 1
9,339
445
4,022
11,055
4,551
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 9 / 3
8,520
406
3,799
14,550
7,719
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
33
Kills
12
12
Deaths
33
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
13
5
0.5
W
Ah Puch
EnaioTTV
Ah Puch
8
1
7
11.5
L
Mercury
Mayenjr_93
Mercury
4
6
2
0.83
L
0
1
0
0
W
Bakasura
MungDaahl
Bakasura
12
1
5
14.5
W
Loki
Rafxls
Loki
0
2
0
0
W
Anhur
Vysryn
Anhur
7
2
8
5.5
W
6
6
5
1.42
L
Olorun
ep1kC1R3
Olorun
4
4
1
1.13
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,706
Damage
24,866
49,293
Taken
59,317
23,142
Mitigated
23,012
16,550
Healing
7,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,475
3,988
111
1,111
18,495
5,613
238
5,555
12,740
0
31,365
W
Ah Puch
EnaioTTV
Ah Puch
13,611
870
0
1,134
8,933
7,948
1,525
818
8,115
62,838
0
L
Mercury
Mayenjr_93
Mercury
5,500
3,923
0
1,447
14,493
4,820
0
3,542
10,951
0
47,994
L
70
0
0
0
724
309
136
264
460
0
223
W
Bakasura
MungDaahl
Bakasura
15,307
13,749
0
9,442
14,662
6,090
252
1,073
13,589
0
81,914
W
Loki
Rafxls
Loki
643
413
0
963
2,501
442
0
261
2,240
0
4,751
W
Anhur
Vysryn
Anhur
8,652
5,949
0
2,997
12,124
4,575
3,432
786
11,338
0
60,794
W
7,493
3,636
221
1,793
11,073
4,087
2,013
1,084
9,989
43,335
0
L
Olorun
ep1kC1R3
Olorun
4,022
1,862
440
3,685
11,055
4,551
2,532
5,161
5,844
36,070
0
L
3,799
2,645
0
1,137
14,550
7,719
0
6,582
7,382
0
38,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,197
Gold Earned
43,358
416
Minions Killed
288
0
Camps Cleared
0
1,546,195
Distance Traveled
1,092,908
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,752
464
38
2
0
277,970
0
W
Ah Puch
11,814
563
110
5
0
383,690
2
L
Mercury
9,752
464
69
3
0
327,062
3
L
Bellona
5,995
285
0
0
0
52,081
0
W
Bakasura
12,809
610
134
6
0
401,129
0
W
Loki
7,105
338
11
1
0
74,610
0
W
Anhur
11,605
553
86
4
0
349,402
4
W
Olorun
10,864
517
75
4
0
337,364
0
L
Olorun
9,339
445
64
3
0
190,256
1
L
Izanami
8,520
406
117
6
0
245,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role