Player Matchup

Bellona
Bellona
Conmak
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,539 Elo+
Solo
Achilles
Achilles
Dionisaurio
Achilles
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Bakasura
Bakasura
Irishpoke11
Bakasura
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 155L
1,268 Elo+
Solo
Anubis
Anubis
Jhonny434
Anubis
Level 23
God Stats
101W - 111L
1,427 SR
Queue Stats
108W - 120L
1,280 Elo+
Party 1
Freya
Freya
Thorgninstar
Freya
Level 16
God Stats
11W - 15L
1,397 SR
Queue Stats
17W - 21L
1,254 Elo+
Party 1
Team Averages
Level 21
1,465 SR
1,368 Elo+

VS

Team Averages
Level 18
1,483 SR
1,263 Elo+
Anubis
Anubis
Koffdad
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,319 Elo+
Solo
Cernunnos
Cernunnos
Norubando
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,396 Elo+
Solo
Cerberus
Cerberus
WetShoeSalesman
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,072 Elo+
Solo
Raijin
Raijin
Zelosmaijir
Raijin
Level 25
God Stats
2W - 0L
1,483 SR
Queue Stats
24W - 44L
1,174 Elo+
Solo
Apollo
Apollo
nextilito
Apollo
Level 22
God Stats
27W - 27L
1,431 SR
Queue Stats
39W - 34L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Conmak
Bellona
20
9 / 12 / 18
15,746
1,125
25,428
35,338
30,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
Dionisaurio
Achilles
20
12 / 6 / 13
16,533
1,181
18,346
23,831
15,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Irishpoke11
Bakasura
20
3 / 15 / 19
13,888
992
12,052
28,549
17,606
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Jhonny434
Anubis
20
13 / 10 / 18
16,877
1,206
44,299
20,429
11,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 9 / 11
12,995
928
7,505
19,471
7,998
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Koffdad
Anubis
20
3 / 13 / 21
13,216
944
11,823
20,705
12,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Norubando
Cernunnos
20
14 / 3 / 27
16,915
1,208
36,033
17,208
6,636
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
20
6 / 8 / 32
14,101
1,007
14,998
29,618
34,427
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
20
12 / 9 / 27
16,762
1,197
32,801
21,623
7,093
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
nextilito
Apollo
20
15 / 8 / 22
16,745
1,196
19,931
24,574
9,332
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
179
41
Kills
50
52
Deaths
41
79
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Bellona
Conmak
Bellona
9
12
18
1.5
L
Achilles
Dionisaurio
Achilles
12
6
13
3.08
L
Bakasura
Irishpoke11
Bakasura
3
15
19
0.83
L
Anubis
Jhonny434
Anubis
13
10
18
2.2
W
Anubis
Koffdad
Anubis
3
13
21
1.04
W
Cernunnos
Norubando
Cernunnos
14
3
27
9.17
L
4
9
11
1.06
W
Cerberus
6
8
32
2.75
W
Raijin
12
9
27
2.83
W
Apollo
nextilito
Apollo
15
8
22
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,630
Damage
115,586
127,618
Taken
113,728
82,457
Mitigated
69,943
5,832
Healing
14,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Conmak
Bellona
25,428
8,566
0
905
35,338
30,203
0
14,592
20,746
406
57,645
L
Achilles
Dionisaurio
Achilles
18,346
7,655
0
691
23,831
15,090
0
11,218
12,613
0
39,109
L
Bakasura
Irishpoke11
Bakasura
12,052
9,514
0
2,216
28,549
17,606
0
11,630
16,919
0
23,955
L
Anubis
Jhonny434
Anubis
44,299
525
0
847
20,429
11,560
0
10,452
9,977
70,314
0
W
Anubis
Koffdad
Anubis
11,823
2,338
0
1,742
20,705
12,455
0
10,003
10,036
26,180
0
W
Cernunnos
Norubando
Cernunnos
36,033
24,341
0
3,115
17,208
6,636
0
6,171
10,897
0
58,691
L
7,505
3,044
0
1,173
19,471
7,998
0
11,730
7,741
22,343
0
W
Cerberus
14,998
1,252
767
3,181
29,618
34,427
0
13,916
15,254
35,265
0
W
Raijin
32,801
4,015
554
4,457
21,623
7,093
0
10,854
10,638
61,459
0
W
Apollo
nextilito
Apollo
19,931
11,157
0
796
24,574
9,332
0
11,234
13,153
0
45,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,039
Gold Earned
77,739
211
Minions Killed
255
8
Camps Cleared
4
1,176,469
Distance Traveled
1,072,982
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,746
1,125
69
5
2
253,485
3
L
Achilles
16,533
1,181
41
3
2
291,066
0
L
Bakasura
13,888
992
32
2
3
225,693
0
L
Anubis
16,877
1,206
56
4
0
212,057
0
W
Anubis
13,216
944
33
2
1
174,308
1
W
Cernunnos
16,915
1,208
51
4
1
242,062
1
L
Freya
12,995
928
13
1
1
194,168
0
W
Cerberus
14,101
1,007
51
4
1
211,005
0
W
Raijin
16,762
1,197
74
5
1
180,802
0
W
Apollo
16,745
1,196
46
3
0
264,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role