Player Matchup

Khepri
Khepri
IjayEffinDiaz
Khepri
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,280 Elo+
Party 2
Fenrir
Fenrir
XTC TapouTT
Fenrir
Level 20
God Stats
1W - 1L
1,313 SR
Queue Stats
1W - 3L
1,154 Elo+
Party 2
Medusa
Medusa
XTCLifeOuTT
Medusa
Level 18
God Stats
3W - 5L
1,334 SR
Queue Stats
3W - 7L
1,180 Elo+
Party 2
Team Averages
Level 23
1,382 SR
1,205 Elo+

VS

Team Averages
Level 31
1,374 SR
1,236 Elo+
Pele
Pele
GTR xLeGeNd
Pele
Level 36
God Stats
10W - 22L
1,422 SR
Queue Stats
217W - 288L
1,180 Elo+
Party 1
Cerberus
Cerberus
GTR xPsycho
Cerberus
Level 28
God Stats
7W - 11L
1,369 SR
Queue Stats
118W - 129L
1,229 Elo+
Party 1
Merlin
Merlin
lord_sparky_1
Merlin
Level 28
God Stats
3W - 4L
1,332 SR
Queue Stats
58W - 58L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 11
9,542
561
3,253
9,385
12,218
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
11
2 / 5 / 7
9,739
573
7,142
14,047
6,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
12
7 / 7 / 4
11,343
667
9,508
14,530
4,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 8
11,910
701
10,455
9,841
3,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
GTR xPsycho
Cerberus
11
4 / 6 / 5
11,022
648
9,776
16,564
8,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 9
12,234
720
11,453
5,039
1,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
9
Kills
15
15
Deaths
11
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
W
Cerberus
GTR xPsycho
Cerberus
4
6
5
1.08
L
0
3
11
1.83
L
Fenrir
2
5
7
1.1
L
Medusa
7
7
4
1.29
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,903
Damage
31,684
37,962
Taken
31,444
23,804
Mitigated
13,300
3,681
Healing
9,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,455
3,680
701
2,354
9,841
3,290
78
799
9,042
0
33,166
W
Cerberus
GTR xPsycho
Cerberus
9,776
208
349
4,809
16,564
8,239
442
1,974
14,590
39,234
0
L
3,253
458
740
568
9,385
12,218
0
4,034
5,351
15,913
0
L
Fenrir
7,142
1,536
591
827
14,047
6,642
0
9,014
5,033
0
14,389
L
Medusa
9,508
3,249
453
502
14,530
4,944
0
8,217
6,313
0
42,886
W
11,453
33
525
1,064
5,039
1,771
900
524
4,515
49,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,624
Gold Earned
35,166
123
Minions Killed
239
0
Camps Cleared
0
786,922
Distance Traveled
892,975
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,910
701
44
3
0
334,389
1
W
Cerberus
11,022
648
107
6
0
280,327
2
L
Khepri
9,542
561
26
2
0
246,159
1
L
Fenrir
9,739
573
21
1
0
296,504
0
L
Medusa
11,343
667
76
4
0
244,259
0
W
Merlin
12,234
720
88
5
0
278,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role