Player Matchup

Eset
Eset
BROTHERCORBULO
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,463 Elo+
Party 1
Bakasura
Bakasura
DSlayerDragnel
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 138L
1,532 Elo+
Solo
Merlin
Merlin
Immortal013
Merlin
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
35W - 34L
1,433 Elo+
Solo
Heimdallr
Heimdallr
Rihh
Heimdallr
Level 29
God Stats
88W - 76L
1,586 SR
Queue Stats
325W - 337L
1,493 Elo+
Solo
Zeus
Zeus
Sirballsinher
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,463 Elo+
Party 1
Team Averages
Level 24
1,517 SR
1,477 Elo+

VS

Team Averages
Level 28
1,582 SR
1,513 Elo+
Hel
Hel
Koffy
Hel
Level 25
God Stats
24W - 15L
1,609 SR
Queue Stats
622W - 527L
1,599 Elo+
Party 2
Fenrir
Fenrir
Lefeya
Fenrir
Level 12
God Stats
7W - 5L
1,635 SR
Queue Stats
18W - 15L
1,606 Elo+
Party 2
Anubis
Anubis
Zethek
Anubis
Level 48
God Stats
2W - 0L
1,860 SR
Queue Stats
66W - 76L
1,583 Elo+
Party 2
Kukulkan
Kukulkan
tunafaced
Kukulkan
Level 28
God Stats
2W - 1L
1,274 SR
Queue Stats
57W - 70L
1,388 Elo+
Party 3
Mulan
Mulan
xDeadpooledx
Mulan
Level 29
God Stats
6W - 5L
1,534 SR
Queue Stats
73W - 83L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 12 / 9
11,476
1,043
13,209
20,288
6,742
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
14
0 / 6 / 2
9,260
842
2,822
8,372
2,580
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
19
3 / 14 / 7
12,683
1,153
12,082
21,009
7,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Rihh
Heimdallr
18
9 / 14 / 5
14,011
1,274
26,809
30,425
10,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 8 / 9
10,868
988
19,210
13,146
3,979
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Koffy
Hel
20
5 / 1 / 33
13,109
1,192
15,243
20,855
8,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Lefeya
Fenrir
20
14 / 3 / 24
14,387
1,308
18,348
15,880
8,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
Zethek
Anubis
19
9 / 4 / 23
12,794
1,163
13,621
12,234
7,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
tunafaced
Kukulkan
20
15 / 2 / 25
14,655
1,332
24,551
10,745
5,156
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
11 / 5 / 12
13,077
1,189
13,587
19,502
15,243
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
171
15
Kills
54
54
Deaths
15
32
Assists
117
Player
Kills
Deaths
Assists
KDA
L
2
12
9
0.54
L
Bakasura
0
6
2
0.17
L
Merlin
3
14
7
0.46
W
Hel
Koffy
Hel
5
1
33
21.5
W
Fenrir
Lefeya
Fenrir
14
3
24
8.67
L
Heimdallr
Rihh
Heimdallr
9
14
5
0.82
L
1
8
9
0.69
W
Anubis
Zethek
Anubis
9
4
23
5.13
W
Kukulkan
tunafaced
Kukulkan
15
2
25
13.75
W
11
5
12
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,132
Damage
85,350
93,240
Taken
79,216
32,071
Mitigated
45,129
7,175
Healing
29,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,209
785
179
2,210
20,288
6,742
0
10,958
9,330
38,602
0
L
Bakasura
2,822
2,346
0
352
8,372
2,580
0
4,224
4,148
0
6,902
L
Merlin
12,082
1,526
0
0
21,009
7,865
0
12,596
8,413
51,929
0
W
Hel
Koffy
Hel
15,243
1,369
11,158
11,868
20,855
8,811
0
13,135
7,650
34,842
0
W
Fenrir
Lefeya
Fenrir
18,348
7,653
0
3,460
15,880
8,166
0
7,498
8,342
0
26,430
L
Heimdallr
Rihh
Heimdallr
26,809
16,882
0
4,434
30,425
10,905
0
17,446
12,979
0
42,614
L
19,210
1,290
0
0
13,146
3,979
0
8,191
4,955
34,103
0
W
Anubis
Zethek
Anubis
13,621
555
0
0
12,234
7,753
0
7,993
4,241
38,194
0
W
Kukulkan
tunafaced
Kukulkan
24,551
3,428
291
1,229
10,745
5,156
0
6,148
4,597
44,033
0
W
13,587
2,815
0
1,932
19,502
15,243
0
9,727
9,522
0
23,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,298
Gold Earned
68,022
196
Minions Killed
193
7
Camps Cleared
5
879,348
Distance Traveled
1,157,872
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,476
1,043
56
5
0
219,468
0
L
Bakasura
9,260
842
15
1
2
80,869
0
L
Merlin
12,683
1,153
74
7
1
189,840
1
W
Hel
13,109
1,192
44
4
0
257,121
0
W
Fenrir
14,387
1,308
12
1
3
250,017
0
L
Heimdallr
14,011
1,274
27
2
4
195,896
0
L
Zeus
10,868
988
24
2
0
193,275
0
W
Anubis
12,794
1,163
53
5
2
169,538
1
W
Kukulkan
14,655
1,332
56
5
0
224,365
0
W
Mulan
13,077
1,189
28
3
0
256,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role