Player Matchup

Cerberus
Cerberus
ARGIRISTZA
Cerberus
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 13L
1,144 Elo+
Party 2
Fenrir
Fenrir
IVeteran21
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,255 Elo+
Party 2
Izanami
Izanami
MRBILL101
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,103 Elo+
Party 2
Team Averages
Level 33
1,500 SR
1,167 Elo+

VS

Team Averages
Level 19
1,738 SR
1,442 Elo+
Hera
Hera
LilCheddah
Hera
Level 17
God Stats
4W - 0L
1,821 SR
Queue Stats
9W - 8L
1,395 Elo+
Party 1
Geb
Geb
PaladinSans
Geb
Level 16
God Stats
9W - 3L
1,720 SR
Queue Stats
142W - 119L
1,546 Elo+
Solo
Hel
Hel
midnight425
Hel
Level 24
God Stats
2W - 0L
1,674 SR
Queue Stats
7W - 6L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ARGIRISTZA
Cerberus
10
1 / 4 / 6
8,956
689
4,441
15,309
10,718
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
IVeteran21
Fenrir
9
2 / 3 / 4
8,182
629
2,538
10,924
3,170
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Izanami
MRBILL101
Izanami
13
4 / 4 / 1
9,509
731
5,296
9,445
2,548
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 2
10,482
806
13,568
5,413
1,661
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 5
8,853
681
3,361
7,960
7,044
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 3 / 7
8,504
654
8,381
7,183
2,195
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
7
Kills
11
11
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ARGIRISTZA
Cerberus
1
4
6
1
L
Fenrir
IVeteran21
Fenrir
2
3
4
1.33
W
8
2
2
4.5
L
Izanami
MRBILL101
Izanami
4
4
1
1.13
W
2
2
5
2.25
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,275
Damage
25,310
35,678
Taken
20,556
16,436
Mitigated
10,900
8,468
Healing
6,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ARGIRISTZA
Cerberus
4,441
137
0
3,080
15,309
10,718
365
10,974
4,335
13,368
0
L
Fenrir
IVeteran21
Fenrir
2,538
456
0
3,255
10,924
3,170
574
7,069
3,855
0
16,914
W
13,568
3,917
0
0
5,413
1,661
1,133
1,753
3,660
49,979
0
L
Izanami
MRBILL101
Izanami
5,296
3,312
0
2,133
9,445
2,548
1,061
7,471
1,974
0
40,979
W
3,361
572
433
567
7,960
7,044
105
1,688
6,272
10,938
0
W
8,381
1,999
2,355
2,859
7,183
2,195
1,223
1,738
5,445
26,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,647
Gold Earned
27,839
110
Minions Killed
129
0
Camps Cleared
0
666,010
Distance Traveled
688,135
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,956
689
19
1
0
220,717
2
L
Fenrir
8,182
629
23
2
0
227,656
0
W
Hera
10,482
806
75
6
0
212,497
0
L
Izanami
9,509
731
68
5
0
217,637
4
W
Geb
8,853
681
14
1
0
265,181
0
W
Hel
8,504
654
40
3
0
210,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role