Player Matchup

Ymir
Ymir
Baltimore16
Ymir
Level 17
God Stats
1W - 1L
1,692 SR
Queue Stats
4W - 8L
1,329 Elo+
Solo
Ullr
Ullr
KilledByFrost
Ullr
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 20L
1,500 Elo+
Solo
Loki
Loki
LeoReis017
Loki
Level 8
God Stats
1W - 2L
1,449 SR
Queue Stats
1W - 2L
1,363 Elo+
Solo
Discordia
Discordia
Mittsunari
Discordia
Level 26
God Stats
8W - 10L
1,398 SR
Queue Stats
34W - 31L
1,452 Elo+
Solo
Susano
Susano
ZePPeLIn2200
Susano
Level 23
God Stats
2W - 5L
1,175 SR
Queue Stats
43W - 62L
1,348 Elo+
Solo
Team Averages
Level 20
1,443 SR
1,398 Elo+

VS

Team Averages
Level 19
1,489 SR
1,300 Elo+
Ravana
Ravana
KIDOPRIMO
Ravana
Level 33
God Stats
5W - 4L
1,500 SR
Queue Stats
236W - 289L
1,335 Elo+
Solo
Loki
Loki
KengiKawagna
Loki
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,368 Elo+
Solo
Scylla
Scylla
TUPIRTM
Scylla
Level 28
God Stats
1W - 1L
1,765 SR
Queue Stats
9W - 4L
1,604 Elo+
Solo
Cerberus
Cerberus
Taioba1887
Cerberus
Level 11
God Stats
4W - 3L
1,509 SR
Queue Stats
66W - 70L
1,169 Elo+
Party 1
Susano
Susano
cafenatigela
Susano
Level 7
God Stats
1W - 4L
1,170 SR
Queue Stats
23W - 30L
1,026 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 10 / 15
14,036
484
15,533
32,410
39,424
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
12 / 11 / 7
12,650
436
16,842
23,164
9,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

6
0 / 6 / 0
8,032
277
1,251
6,750
1,576
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Discordia
Mittsunari
Discordia
19
6 / 11 / 5
12,222
421
17,945
27,132
14,507
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
20
2 / 3 / 4
12,937
446
5,914
18,938
13,139
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
KIDOPRIMO
Ravana
20
3 / 2 / 11
14,558
502
13,794
13,723
21,089
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 1
10,812
373
1,002
7,900
2,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
TUPIRTM
Scylla
20
30 / 0 / 3
21,456
740
54,705
26,464
11,972
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Taioba1887
Cerberus
16
2 / 13 / 9
12,201
421
11,781
26,229
19,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
16
6 / 11 / 4
12,529
432
9,878
16,295
6,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
69
28
Kills
41
41
Deaths
28
31
Assists
28
Player
Kills
Deaths
Assists
KDA
L
8
10
15
1.55
W
Ravana
KIDOPRIMO
Ravana
3
2
11
4.25
W
0
2
1
0.25
L
12
11
7
1.41
L
0
6
0
0
L
Discordia
Mittsunari
Discordia
6
11
5
0.77
W
Scylla
TUPIRTM
Scylla
30
0
3
31.5
W
Cerberus
Taioba1887
Cerberus
2
13
9
0.5
L
Susano
2
3
4
1.33
W
Susano
6
11
4
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,485
Damage
91,160
108,394
Taken
90,611
78,091
Mitigated
61,215
9,874
Healing
28,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,533
3,744
0
716
32,410
39,424
359
20,579
11,831
56,767
0
W
Ravana
KIDOPRIMO
Ravana
13,794
4,852
564
3,737
13,723
21,089
3,910
4,078
9,645
1,641
69,894
W
1,002
551
0
2,500
7,900
2,041
0
988
6,912
0
45,800
L
16,842
7,044
231
1,499
23,164
9,445
1,822
15,586
7,578
0
60,409
L
1,251
665
0
1,679
6,750
1,576
0
2,408
4,342
0
15,915
L
Discordia
Mittsunari
Discordia
17,945
1,543
0
968
27,132
14,507
0
19,720
7,412
76,516
0
W
Scylla
TUPIRTM
Scylla
54,705
8,303
0
18,910
26,464
11,972
9,500
11,442
15,022
225,086
0
W
Cerberus
Taioba1887
Cerberus
11,781
672
0
2,558
26,229
19,452
568
9,064
17,165
37,991
0
L
Susano
5,914
2,049
0
4,781
18,938
13,139
0
8,959
9,979
0
88,623
W
Susano
9,878
2,528
0
0
16,295
6,661
1,306
7,906
8,389
0
40,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,877
Gold Earned
71,556
462
Minions Killed
597
0
Camps Cleared
0
2,002,378
Distance Traveled
2,189,558
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,036
484
88
3
0
402,557
3
W
Ravana
14,558
502
107
4
0
447,868
1
W
Loki
10,812
373
63
2
0
267,007
0
L
Ullr
12,650
436
88
3
0
435,468
0
L
Loki
8,032
277
27
1
0
159,090
1
L
Discordia
12,222
421
113
4
0
451,169
8
W
Scylla
21,456
740
291
10
0
548,348
4
W
Cerberus
12,201
421
82
3
0
471,291
7
L
Susano
12,937
446
146
5
0
554,094
10
W
Susano
12,529
432
54
2
0
455,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role