Player Matchup

Ah Puch
Ah Puch
Bronze III
Titan Drago
Ah Puch
Bronze III
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 MMR
Party 2
Cupid
Cupid
Bronze III
Whiskie Mike
Cupid
Bronze III
Level 159
God Stats
0W - 1L
1,399 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ymir
Ymir
Silver II
iamzuffa
Ymir
Silver II
Level 124
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 4L
1,500 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 147
1,392 SR
1,500 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,625 SR
1,552 MMR
Chang'e
Chang'e
Gold I
Dessi0n
Chang'e
Gold I
Level 144
God Stats
85W - 49L
1,669 SR
Queue Stats
295W - 330L
1,543 MMR
Party 1
Chaac
Chaac
Gold III
Fuhgettaboutitt
Chaac
Gold III
Level 113
God Stats
31W - 18L
1,686 SR
Queue Stats
78W - 82L
1,543 MMR
Solo
Neith
Neith
Gold I
yuGotPoopdOn
Neith
Gold I
Level 109
God Stats
35W - 51L
1,522 SR
Queue Stats
176W - 214L
1,569 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Titan Drago
Ah Puch
17
3 / 3 / 8
16,260
625
26,651
18,232
9,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 6 / 4
15,593
600
12,589
19,397
7,690
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ymir
15
5 / 3 / 5
16,759
645
17,592
24,572
32,880
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
KumbhakarnaHeraKukulkanZeusOdin

VS

Bans
BacchusHelMedusaAphroditeHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dessi0n
Chang'e
16
3 / 2 / 6
15,595
600
16,868
17,526
9,603
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 4 / 7
15,686
603
13,554
29,367
26,331
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 7 / 5
16,064
618
19,631
22,337
8,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
13
Kills
12
12
Deaths
13
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dessi0n
Chang'e
3
2
6
3
W
4
4
7
1.88
L
Ah Puch
Titan Drago
Ah Puch
3
3
8
2.33
L
5
6
4
1.17
L
Ymir
5
3
5
2.5
W
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,832
Damage
50,053
62,201
Taken
69,230
49,931
Mitigated
44,164
25,718
Healing
31,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dessi0n
Chang'e
16,868
635
3,049
7,432
17,526
9,603
508
10,196
7,330
79,292
0
W
13,554
1,780
1,341
11,995
29,367
26,331
62
20,622
8,745
0
62,042
L
Ah Puch
Titan Drago
Ah Puch
26,651
393
0
6,075
18,232
9,361
316
3,392
14,840
88,952
0
L
12,589
6,514
3,735
6,571
19,397
7,690
3,276
7,366
12,031
0
66,645
L
Ymir
17,592
3,877
1,208
8,129
24,572
32,880
0
6,368
18,204
65,262
0
W
19,631
6,830
0
7,443
22,337
8,230
2,485
13,454
8,883
0
68,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,612
Gold Earned
47,345
304
Minions Killed
361
0
Camps Cleared
0
1,359,744
Distance Traveled
1,434,136
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,595
600
155
6
0
514,965
8
W
Chaac
15,686
603
99
4
0
492,656
3
L
Ah Puch
16,260
625
122
5
0
465,158
7
L
Cupid
15,593
600
112
4
0
416,484
3
L
Ymir
16,759
645
70
3
0
478,102
11
W
Neith
16,064
618
107
4
0
426,515
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role