Player Matchup

Sun Wukong
Sun Wukong
DonaldDuckus
Sun Wukong
Level 87
God Stats
2W - 1L
1,920 SR
Queue Stats
5W - 5L
1,627 Elo+
Party 2
Hun Batz
Hun Batz
bramlam
Hun Batz
Level 89
God Stats
1W - 1L
1,732 SR
Queue Stats
29W - 24L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
mennootjhu0
Baron Samedi
Level 26
God Stats
5W - 3L
1,745 SR
Queue Stats
6W - 4L
1,532 Elo+
Party 2
Team Averages
Level 67
1,799 SR
1,576 Elo+

VS

Team Averages
Level 54
1,568 SR
1,605 Elo+
Nox
Nox
Warfiy
Nox
Level 28
God Stats
25W - 20L
1,531 SR
Queue Stats
175W - 131L
1,648 Elo+
Solo
Medusa
Medusa
angel 22 rondo9
Medusa
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 132L
1,579 Elo+
Party 1
Chaac
Chaac
xXM1m0un12Xx
Chaac
Level 29
God Stats
20W - 11L
1,673 SR
Queue Stats
123W - 97L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DonaldDuckus
Sun Wukong
12
1 / 3 / 3
11,122
585
6,063
17,589
14,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
bramlam
Hun Batz
13
3 / 4 / 1
11,920
627
10,980
13,725
7,287
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
mennootjhu0
Baron Samedi
11
0 / 6 / 1
10,144
534
4,992
13,855
5,703
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Warfiy
Nox
15
5 / 2 / 5
12,616
664
19,500
8,933
2,999
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
7 / 2 / 4
13,089
689
10,627
13,483
4,262
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 9
11,668
614
6,250
10,717
12,819
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
13
13
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DonaldDuckus
Sun Wukong
1
3
3
0.83
W
Nox
Warfiy
Nox
5
2
5
3.75
W
7
2
4
4.5
L
Hun Batz
bramlam
Hun Batz
3
4
1
0.88
L
Baron Samedi
mennootjhu0
Baron Samedi
0
6
1
0.08
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,035
Damage
36,377
45,169
Taken
33,133
27,041
Mitigated
20,080
14,252
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DonaldDuckus
Sun Wukong
6,063
702
428
5,707
17,589
14,051
0
5,735
11,854
0
34,058
W
Nox
Warfiy
Nox
19,500
812
0
2,400
8,933
2,999
519
527
8,406
59,699
0
W
10,627
5,397
0
5,171
13,483
4,262
2,480
1,611
11,872
0
72,550
L
Hun Batz
bramlam
Hun Batz
10,980
2,168
0
2,950
13,725
7,287
0
6,474
7,251
0
39,897
L
Baron Samedi
mennootjhu0
Baron Samedi
4,992
171
1,287
3,880
13,855
5,703
0
7,399
6,456
41,917
0
W
6,250
952
0
3,745
10,717
12,819
85
3,118
7,599
0
25,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,186
Gold Earned
37,373
192
Minions Killed
231
0
Camps Cleared
0
993,140
Distance Traveled
1,030,351
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,122
585
49
3
0
353,213
2
W
Nox
12,616
664
113
6
0
336,596
2
W
Medusa
13,089
689
94
5
0
323,489
1
L
Hun Batz
11,920
627
67
4
0
345,408
6
L
Baron Samedi
10,144
534
76
4
0
294,519
4
W
Chaac
11,668
614
24
1
0
370,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role