Player Matchup

Bacchus
Bacchus
Cruciatum
Bacchus
Level 104
God Stats
1W - 0L
1,553 SR
Queue Stats
118W - 90L
1,582 Elo+
Party 2
Anubis
Anubis
MiniBoz
Anubis
Level 123
God Stats
12W - 2L
1,804 SR
Queue Stats
216W - 171L
1,648 Elo+
Party 2
Apollo
Apollo
Muscipulading
Apollo
Level 126
God Stats
2W - 1L
1,755 SR
Queue Stats
89W - 77L
1,593 Elo+
Party 2
Sobek
Sobek
OLDWooooman
Sobek
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
517W - 470L
1,643 Elo+
Party 2
Hun Batz
Hun Batz
TonyHolmy
Hun Batz
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 102L
1,605 Elo+
Party 2
Team Averages
Level 132
1,622 SR
1,614 Elo+

VS

Team Averages
Level 140
1,512 SR
1,545 Elo+
Hachiman
Hachiman
Lethain
Hachiman
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 92L
1,557 Elo+
Party 1
Hun Batz
Hun Batz
Machine666
Hun Batz
Level 159
God Stats
2W - 2L
1,538 SR
Queue Stats
136W - 108L
1,520 Elo+
Party 3
Vulcan
Vulcan
SineLuce
Vulcan
Level 149
God Stats
3W - 6L
1,348 SR
Queue Stats
259W - 253L
1,601 Elo+
Party 1
Ares
Ares
kf1500mr
Ares
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
krmie
Nu Wa
Level 148
God Stats
1W - 1L
1,673 SR
Queue Stats
61W - 57L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cruciatum
Bacchus
16
4 / 5 / 20
10,543
703
11,098
19,319
23,112
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
MiniBoz
Anubis
20
10 / 4 / 15
13,040
869
13,534
16,224
9,132
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 3 / 20
12,079
805
13,373
15,168
6,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 4 / 23
12,255
817
6,561
21,697
24,088
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
TonyHolmy
Hun Batz
19
4 / 5 / 24
11,537
769
15,951
16,572
7,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Lethain
Hachiman
16
3 / 7 / 7
9,903
660
14,879
14,883
5,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Machine666
Hun Batz
19
11 / 8 / 3
12,883
859
13,541
13,067
5,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
SineLuce
Vulcan
18
3 / 6 / 5
10,428
695
20,128
12,974
4,992
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
15
0 / 7 / 7
8,887
592
5,366
12,693
14,644
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
krmie
Nu Wa
19
3 / 6 / 17
11,173
745
17,013
12,790
4,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
59
33
Kills
20
21
Deaths
34
102
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cruciatum
Bacchus
4
5
20
2.8
L
Hachiman
Lethain
Hachiman
3
7
7
0.93
L
Hun Batz
Machine666
Hun Batz
11
8
3
1.56
W
Anubis
MiniBoz
Anubis
10
4
15
4.38
W
7
3
20
5.67
W
8
4
23
4.88
L
Vulcan
SineLuce
Vulcan
3
6
5
0.92
W
Hun Batz
TonyHolmy
Hun Batz
4
5
24
3.2
L
Ares
0
7
7
0.5
L
Nu Wa
krmie
Nu Wa
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,517
Damage
70,927
88,980
Taken
66,407
70,750
Mitigated
34,961
30,018
Healing
13,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cruciatum
Bacchus
11,098
803
2,011
1,298
19,319
23,112
667
7,000
12,319
20,631
0
L
Hachiman
Lethain
Hachiman
14,879
6,730
1,129
3,115
14,883
5,581
0
7,131
7,752
0
28,647
L
Hun Batz
Machine666
Hun Batz
13,541
2,590
698
1,522
13,067
5,000
0
5,906
7,161
0
19,530
W
Anubis
MiniBoz
Anubis
13,534
491
2,715
3,978
16,224
9,132
1,345
6,284
9,940
49,695
0
W
13,373
9,102
2,538
4,088
15,168
6,643
1,896
8,823
6,345
0
34,044
W
6,561
437
3,045
5,385
21,697
24,088
631
11,795
9,902
17,381
0
L
Vulcan
SineLuce
Vulcan
20,128
3,566
1,199
1,416
12,974
4,992
440
6,358
6,616
42,652
0
W
Hun Batz
TonyHolmy
Hun Batz
15,951
2,389
2,560
2,400
16,572
7,775
1,398
8,605
7,967
0
33,460
L
Ares
5,366
201
1,311
892
12,693
14,644
458
5,867
6,826
9,364
0
L
Nu Wa
krmie
Nu Wa
17,013
2,756
752
1,086
12,790
4,744
518
5,931
6,859
37,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,454
Gold Earned
53,274
197
Minions Killed
133
0
Camps Cleared
0
1,378,774
Distance Traveled
995,956
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,543
703
14
1
0
260,111
3
L
Hachiman
9,903
660
32
2
0
217,545
0
L
Hun Batz
12,883
859
11
1
0
144,303
3
W
Anubis
13,040
869
68
5
0
275,222
1
W
Apollo
12,079
805
59
4
0
294,571
1
W
Sobek
12,255
817
18
1
0
265,503
0
L
Vulcan
10,428
695
57
4
0
224,038
1
W
Hun Batz
11,537
769
38
3
0
283,367
1
L
Ares
8,887
592
4
0
0
234,601
0
L
Nu Wa
11,173
745
29
2
0
175,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role