Player Matchup

Medusa
Medusa
A1_Angel19
Medusa
Level 18
God Stats
0W - 2L
1,038 SR
Queue Stats
0W - 3L
859 Elo+
Solo
Amaterasu
Amaterasu
Black Gwap
Amaterasu
Level 19
God Stats
0W - 3L
1,231 SR
Queue Stats
0W - 3L
818 Elo+
Solo
Hades
Hades
Diffyz
Hades
Level 18
God Stats
2W - 4L
1,376 SR
Queue Stats
24W - 34L
1,127 Elo+
Solo
Mercury
Mercury
VKS Ramcep
Mercury
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 20L
1,180 Elo+
Solo
Poseidon
Poseidon
avoid_recklxss
Poseidon
Level 25
God Stats
0W - 4L
1,321 SR
Queue Stats
133W - 150L
855 Elo+
Solo
Team Averages
Level 22
1,293 SR
968 Elo+

VS

Team Averages
Level 20
1,447 SR
1,162 Elo+
Sol
Sol
Mean_Mochi
Sol
Level 20
God Stats
9W - 6L
1,411 SR
Queue Stats
72W - 96L
1,194 Elo+
Solo
Artemis
Artemis
Sakio kuki
Artemis
Level 21
God Stats
2W - 4L
1,432 SR
Queue Stats
190W - 208L
1,157 Elo+
Party 1
Bellona
Bellona
angelo5286
Bellona
Level 14
God Stats
32W - 31L
1,717 SR
Queue Stats
108W - 121L
1,193 Elo+
Solo
Kukulkan
Kukulkan
sleepypiscean
Kukulkan
Level 20
God Stats
4W - 4L
1,310 SR
Queue Stats
192W - 208L
1,157 Elo+
Party 1
Bakasura
Bakasura
vichoman2
Bakasura
Level 24
God Stats
36W - 33L
1,365 SR
Queue Stats
64W - 79L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A1_Angel19
Medusa
20
19 / 4 / 19
24,817
487
51,134
43,709
27,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Black Gwap
Amaterasu
20
12 / 8 / 20
21,727
426
35,809
49,970
43,399
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
Diffyz
Hades
20
25 / 4 / 15
30,569
599
54,889
32,195
34,863
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
VKS Ramcep
Mercury
20
13 / 9 / 12
22,661
444
28,287
39,126
19,054
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
10
5 / 1 / 1
15,287
300
3,809
3,541
711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 7
25,612
502
36,866
40,341
16,849
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artemis
Sakio kuki
Artemis
20
7 / 18 / 2
22,598
443
29,068
36,017
26,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
angelo5286
Bellona
20
1 / 22 / 6
17,894
351
12,978
54,533
32,415
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
sleepypiscean
Kukulkan
20
8 / 17 / 3
23,729
465
46,631
61,112
32,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
vichoman2
Bakasura
17
2 / 12 / 7
16,300
320
4,817
24,252
8,487
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
51
74
Kills
26
26
Deaths
74
67
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
A1_Angel19
Medusa
19
4
19
7.13
L
Amaterasu
Black Gwap
Amaterasu
12
8
20
2.75
L
Hades
Diffyz
Hades
25
4
15
8.13
W
8
5
7
2.3
W
Artemis
Sakio kuki
Artemis
7
18
2
0.44
L
Mercury
VKS Ramcep
Mercury
13
9
12
2.11
W
Bellona
angelo5286
Bellona
1
22
6
0.18
L
Poseidon
5
1
1
5.5
W
Kukulkan
sleepypiscean
Kukulkan
8
17
3
0.56
W
Bakasura
vichoman2
Bakasura
2
12
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,928
Damage
130,360
168,541
Taken
216,255
125,160
Mitigated
116,263
39,131
Healing
51,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
A1_Angel19
Medusa
51,134
26,922
2,169
3,900
43,709
27,133
3,798
26,600
17,039
0
153,942
L
Amaterasu
Black Gwap
Amaterasu
35,809
10,694
0
6,526
49,970
43,399
1,872
22,155
27,704
0
121,722
L
Hades
Diffyz
Hades
54,889
2,637
1,585
12,590
32,195
34,863
5,554
17,860
14,295
229,846
0
W
36,866
2,531
2,621
20,466
40,341
16,849
5,452
8,665
31,676
231,991
0
W
Artemis
Sakio kuki
Artemis
29,068
15,799
0
4,098
36,017
26,070
2,735
15,143
20,874
0
136,009
L
Mercury
VKS Ramcep
Mercury
28,287
15,733
493
9,997
39,126
19,054
1,095
16,496
22,630
0
145,438
W
Bellona
angelo5286
Bellona
12,978
1,926
0
4,629
54,533
32,415
2,154
9,875
44,658
0
92,622
L
Poseidon
3,809
849
52
1,819
3,541
711
394
386
3,155
20,106
0
W
Kukulkan
sleepypiscean
Kukulkan
46,631
8,058
0
13,964
61,112
32,442
1,012
19,558
41,554
177,842
0
W
Bakasura
vichoman2
Bakasura
4,817
3,094
295
5,028
24,252
8,487
444
6,247
18,005
0
28,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

115,061
Gold Earned
106,133
887
Minions Killed
883
0
Camps Cleared
0
3,785,496
Distance Traveled
3,303,799
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
24,817
487
148
3
0
981,273
4
L
Amaterasu
21,727
426
124
2
0
964,642
1
L
Hades
30,569
599
392
8
0
852,320
0
W
Sol
25,612
502
288
6
0
894,810
8
W
Artemis
22,598
443
193
4
0
659,760
0
L
Mercury
22,661
444
190
4
0
858,505
0
W
Bellona
17,894
351
108
2
0
705,937
0
L
Poseidon
15,287
300
33
1
0
128,756
0
W
Kukulkan
23,729
465
212
4
0
571,902
1
W
Bakasura
16,300
320
82
2
0
471,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role