Player Matchup

Rama
Rama
KyleBrov
Rama
Level 38
God Stats
7W - 5L
1,521 SR
Queue Stats
66W - 55L
1,351 Elo+
Party 1
Chaac
Chaac
ParCreature524
Chaac
Level 21
God Stats
3W - 0L
1,906 SR
Queue Stats
12W - 7L
1,403 Elo+
Solo
Raijin
Raijin
vep70
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 60L
1,146 Elo+
Party 1
Team Averages
Level 29
1,642 SR
1,300 Elo+

VS

Team Averages
Level 15
1,484 SR
1,113 Elo+
Nu Wa
Nu Wa
IsaiahGrappler
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,332 Elo+
Party 2
Ymir
Ymir
NICK042101
Ymir
Level 18
God Stats
0W - 2L
1,453 SR
Queue Stats
5W - 6L
915 Elo+
Party 2
Nemesis
Nemesis
jv-4800
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 259L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
6 / 1 / 8
7,911
879
8,547
5,355
1,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
4 / 2 / 8
7,196
800
3,262
6,618
2,640
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
vep70
Raijin
9
5 / 1 / 7
7,394
822
3,855
5,778
2,014
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 1
5,755
639
3,460
8,658
2,342
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 4 / 2
5,894
655
2,563
9,443
7,387
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
jv-4800
Nemesis
4
1 / 2 / 3
5,772
641
1,030
2,377
533
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
3
4
Deaths
15
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Rama
6
1
8
10
L
1
4
2
0.5
W
4
2
8
4
L
Nemesis
jv-4800
Nemesis
1
2
3
1.25
W
Raijin
vep70
Raijin
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,664
Damage
7,053
17,751
Taken
20,478
6,212
Mitigated
10,262
4,454
Healing
460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,460
747
0
0
8,658
2,342
0
2,054
6,604
19,491
0
W
Rama
8,547
5,168
0
979
5,355
1,558
1,641
1,605
3,750
0
37,385
L
2,563
287
0
360
9,443
7,387
0
1,846
7,597
8,957
0
W
3,262
1,081
0
1,605
6,618
2,640
489
1,720
4,898
0
15,773
L
Nemesis
jv-4800
Nemesis
1,030
749
0
100
2,377
533
0
37
2,340
0
2,327
W
Raijin
vep70
Raijin
3,855
788
0
1,870
5,778
2,014
648
2,717
3,061
13,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,501
Gold Earned
17,421
116
Minions Killed
39
0
Camps Cleared
0
436,475
Distance Traveled
326,870
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,755
639
18
2
0
135,186
0
W
Rama
7,911
879
64
7
0
138,981
2
L
Ymir
5,894
655
13
1
0
140,800
2
W
Chaac
7,196
800
31
3
0
146,375
0
L
Nemesis
5,772
641
8
1
0
50,884
1
W
Raijin
7,394
822
21
2
0
151,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role