Player Matchup

Bellona
Bellona
 
Bellona
Level 15
God Stats
8W - 21L
987 SR
Queue Stats
11W - 25L
1,099 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 16
God Stats
4W - 1L
1,584 SR
Queue Stats
23W - 30L
1,019 Elo+
Solo
Mercury
Mercury
BreakB0nes
Mercury
Level 17
God Stats
3W - 9L
1,015 SR
Queue Stats
11W - 25L
1,099 Elo+
Party 2
Heimdallr
Heimdallr
Ryonidas
Heimdallr
Level 26
God Stats
36W - 53L
1,396 SR
Queue Stats
94W - 163L
1,272 Elo+
Party 3
Erlang Shen
Erlang Shen
Shmazos
Erlang Shen
Level 27
God Stats
37W - 36L
1,498 SR
Queue Stats
78W - 104L
1,299 Elo+
Party 3
Team Averages
Level 20
1,296 SR
1,157 Elo+

VS

Team Averages
Level 18
1,355 SR
1,236 Elo+
Nemesis
Nemesis
AnniHG
Nemesis
Level 13
God Stats
3W - 11L
1,137 SR
Queue Stats
6W - 18L
1,156 Elo+
Party 1
Hel
Hel
Beeburg
Hel
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 53L
1,477 Elo+
Solo
Neith
Neith
Fareeh
Neith
Level 19
God Stats
14W - 18L
1,400 SR
Queue Stats
457W - 480L
1,305 Elo+
Solo
Susano
Susano
GNARLY_guy_Brian
Susano
Level 26
God Stats
16W - 21L
1,376 SR
Queue Stats
25W - 38L
1,189 Elo+
Party 1
Izanami
Izanami
Ziñe
Izanami
Level 14
God Stats
0W - 3L
1,364 SR
Queue Stats
3W - 15L
1,054 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
4 / 2 / 3
13,738
509
6,575
22,946
23,784
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
 
Scylla
20
3 / 3 / 10
13,650
506
15,200
15,480
5,193
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
BreakB0nes
Mercury
20
5 / 3 / 8
14,456
535
12,749
15,235
6,049
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Ryonidas
Heimdallr
20
7 / 1 / 6
13,913
515
20,993
13,653
5,711
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Erlang Shen
Shmazos
Erlang Shen
20
6 / 2 / 3
12,919
478
13,566
20,621
20,929
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnniHG
Nemesis
13
0 / 7 / 0
9,464
351
2,018
12,642
3,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
19
3 / 5 / 4
11,989
444
16,340
17,592
12,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Fareeh
Neith
20
2 / 4 / 2
12,809
474
21,166
19,707
9,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 7 / 1
11,665
432
14,117
23,286
8,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Ziñe
Izanami
20
1 / 3 / 3
12,041
446
12,850
19,335
7,773
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
25
Kills
10
11
Deaths
26
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
2
3
2.75
W
Scylla
 
Scylla
3
3
10
2.67
L
Nemesis
AnniHG
Nemesis
0
7
0
0
L
Hel
3
5
4
1
W
Mercury
BreakB0nes
Mercury
5
3
8
3
L
Neith
Fareeh
Neith
2
4
2
0.75
L
4
7
1
0.64
W
Heimdallr
Ryonidas
Heimdallr
7
1
6
10
W
Erlang Shen
Shmazos
Erlang Shen
6
2
3
3.75
L
Izanami
Ziñe
Izanami
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,083
Damage
66,491
87,935
Taken
92,562
61,666
Mitigated
41,027
30,486
Healing
26,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,575
1,566
0
8,388
22,946
23,784
5,683
2,631
20,028
0
68,339
W
Scylla
 
Scylla
15,200
2,592
0
500
15,480
5,193
887
1,385
14,095
74,202
0
L
Nemesis
AnniHG
Nemesis
2,018
406
0
0
12,642
3,720
0
2,152
10,490
0
37,015
L
Hel
16,340
1,028
6,667
9,120
17,592
12,108
435
1,041
16,551
71,351
0
W
Mercury
BreakB0nes
Mercury
12,749
4,170
1,444
5,634
15,235
6,049
0
573
14,662
0
130,864
L
Neith
Fareeh
Neith
21,166
14,589
0
7,089
19,707
9,247
2,669
1,699
18,008
0
100,987
L
14,117
2,447
0
0
23,286
8,179
75
10,155
13,131
0
63,478
W
Heimdallr
Ryonidas
Heimdallr
20,993
10,635
0
4,016
13,653
5,711
3,317
3,693
9,960
0
104,163
W
Erlang Shen
Shmazos
Erlang Shen
13,566
5,467
0
10,504
20,621
20,929
1,723
8,058
12,563
858
68,878
L
Izanami
Ziñe
Izanami
12,850
7,910
0
3,992
19,335
7,773
484
950
18,385
0
92,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,676
Gold Earned
57,968
678
Minions Killed
538
0
Camps Cleared
0
2,442,423
Distance Traveled
2,446,442
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,738
509
133
5
0
439,307
0
W
Scylla
13,650
506
136
5
0
430,970
2
L
Nemesis
9,464
351
57
2
0
414,541
0
L
Hel
11,989
444
105
4
0
495,428
2
W
Mercury
14,456
535
159
6
0
552,203
0
L
Neith
12,809
474
142
5
0
494,333
0
L
Susano
11,665
432
85
3
0
499,335
0
W
Heimdallr
13,913
515
159
6
0
503,469
2
W
Erlang Shen
12,919
478
91
3
0
516,474
1
L
Izanami
12,041
446
149
6
0
542,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role