Player Matchup

Kuzenbo
Kuzenbo
Harebear17
Kuzenbo
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
122W - 131L
1,304 Elo+
Party 2
Chaac
Chaac
JustChill1980
Chaac
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
13W - 18L
1,107 Elo+
Party 2
Bakasura
Bakasura
kingfmly5
Bakasura
Level 28
God Stats
6W - 4L
1,441 SR
Queue Stats
117W - 90L
1,380 Elo+
Party 2
Team Averages
Level 25
1,480 SR
1,264 Elo+

VS

Team Averages
Level 26
1,587 SR
1,238 Elo+
Geb
Geb
Turtle__Dude_
Geb
Level 29
God Stats
1W - 1L
1,632 SR
Queue Stats
135W - 126L
1,220 Elo+
Party 1
Loki
Loki
grolgoroth
Loki
Level 21
God Stats
0W - 3L
1,497 SR
Queue Stats
3W - 8L
1,232 Elo+
Solo
Nox
Nox
mario_is_offline
Nox
Level 28
God Stats
2W - 2L
1,632 SR
Queue Stats
129W - 96L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Harebear17
Kuzenbo
11
2 / 0 / 12
10,884
726
4,877
11,729
16,039
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
6 / 2 / 7
10,621
708
11,940
15,317
11,004
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
kingfmly5
Bakasura
11
7 / 4 / 4
10,808
721
8,400
11,103
4,155
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 5
8,433
562
9,312
12,792
5,168
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 5 / 3
8,247
550
4,185
7,579
2,259
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
5 / 5 / 1
10,087
672
11,517
10,550
3,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
6
6
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Harebear17
Kuzenbo
2
0
12
8
W
6
2
7
4.75
L
0
5
5
0.5
L
1
5
3
0.5
W
Bakasura
kingfmly5
Bakasura
7
4
4
2.25
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,217
Damage
25,014
38,149
Taken
30,921
31,198
Mitigated
11,372
8,376
Healing
1,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Harebear17
Kuzenbo
4,877
1,743
477
684
11,729
16,039
348
7,586
4,143
14,886
0
W
11,940
1,985
0
5,294
15,317
11,004
764
7,828
7,489
0
41,848
L
9,312
1,944
0
0
12,792
5,168
0
2,303
10,374
17,503
0
L
4,185
1,602
270
405
7,579
2,259
0
1,055
5,937
0
15,970
W
Bakasura
kingfmly5
Bakasura
8,400
6,708
0
1,921
11,103
4,155
1,961
5,465
5,638
0
26,389
L
11,517
1,419
111
771
10,550
3,945
120
1,519
8,911
36,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,313
Gold Earned
26,767
122
Minions Killed
90
0
Camps Cleared
0
794,915
Distance Traveled
703,547
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,884
726
21
1
0
260,508
0
W
Chaac
10,621
708
57
4
0
243,723
0
L
Geb
8,433
562
17
1
0
296,960
0
L
Loki
8,247
550
18
1
0
207,437
0
W
Bakasura
10,808
721
44
3
0
290,684
0
L
Nox
10,087
672
55
4
0
199,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role