Player Matchup

Janus
Janus
Platinum V
LH Apollo
Janus
Platinum V
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 38L
1,835 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
LH Plutus
Sun Wukong
Gold II
Level 64
God Stats
7W - 1L
1,607 SR
Queue Stats
55W - 37L
1,747 MMR
Party 1
Neith
Neith
Platinum III
LHxAphrodite
Neith
Platinum III
Level 45
God Stats
19W - 6L
1,878 SR
Queue Stats
33W - 26L
1,955 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 64
1,662 SR
1,846 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,620 SR
1,630 MMR
Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
CatchThzHandz
Hun Batz
Platinum IV
Level 147
God Stats
13W - 9L
1,861 SR
Queue Stats
468W - 567L
1,713 MMR
Solo
Scylla
Scylla
Platinum V
Noah TH Kill
Scylla
Platinum V
Level 148
God Stats
2W - 5L
1,500 SR
Queue Stats
45W - 48L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LH Apollo
Janus
15
6 / 2 / 9
13,776
656
14,216
11,355
2,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
LH Plutus
Sun Wukong
15
8 / 2 / 8
14,179
675
12,226
15,048
13,841
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
5 / 2 / 11
13,675
651
15,946
11,442
3,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AnubisChaacSkadiAphroditeZeus

VS

Bans
King ArthurHeraKumbhakarnaPersephoneBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 7 / 3
13,018
620
10,161
25,870
22,846
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
CatchThzHandz
Hun Batz
13
3 / 6 / 2
12,826
611
11,374
15,654
8,490
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
13
1 / 6 / 2
11,478
547
6,793
11,733
3,023
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
19
Kills
6
6
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
7
3
0.5
L
Hun Batz
CatchThzHandz
Hun Batz
3
6
2
0.67
W
Janus
LH Apollo
Janus
6
2
9
5.25
W
Sun Wukong
LH Plutus
Sun Wukong
8
2
8
6
W
5
2
11
5.25
L
Scylla
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,388
Damage
28,328
37,845
Taken
53,257
20,376
Mitigated
34,359
11,796
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,161
357
0
5,703
25,870
22,846
66
6,665
19,205
36,797
0
L
Hun Batz
CatchThzHandz
Hun Batz
11,374
2,043
0
1,058
15,654
8,490
0
3,013
12,641
68
48,084
W
Janus
LH Apollo
Janus
14,216
1,033
0
486
11,355
2,792
333
4,302
7,053
76,946
17
W
Sun Wukong
LH Plutus
Sun Wukong
12,226
3,005
2,053
4,654
15,048
13,841
178
8,123
6,925
0
41,304
W
15,946
6,858
0
4,603
11,442
3,743
2,757
4,987
6,455
0
63,528
L
Scylla
6,793
384
0
1,817
11,733
3,023
198
4,548
7,185
47,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,630
Gold Earned
37,322
261
Minions Killed
244
0
Camps Cleared
0
1,171,283
Distance Traveled
1,099,087
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,018
620
62
3
0
353,286
6
L
Hun Batz
12,826
611
70
3
0
395,030
8
W
Janus
13,776
656
106
5
0
400,106
4
W
Sun Wukong
14,179
675
56
3
0
432,300
8
W
Neith
13,675
651
99
5
0
338,877
9
L
Scylla
11,478
547
112
5
0
350,771
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role