Player Matchup

Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Assassinco90
Arachne
Level 120
God Stats
9W - 10L
1,367 SR
Queue Stats
293W - 323L
1,409 Elo+
Party 3
Neith
Neith
ghillieandknive
Neith
Level 22
God Stats
9W - 14L
1,313 SR
Queue Stats
297W - 325L
1,304 Elo+
Party 3
Osiris
Osiris
lil chunkey21
Osiris
Level 66
God Stats
28W - 26L
1,735 SR
Queue Stats
456W - 434L
1,492 Elo+
Party 3
Sobek
Sobek
pyrof4nt0m
Sobek
Level 65
God Stats
6W - 5L
1,391 SR
Queue Stats
320W - 312L
1,398 Elo+
Party 1
Team Averages
Level 68
1,461 SR
1,420 Elo+

VS

Team Averages
Level 69
1,490 SR
1,359 Elo+
Ymir
Ymir
Chalo_harris
Ymir
Level 45
God Stats
14W - 16L
1,407 SR
Queue Stats
62W - 76L
1,292 Elo+
Solo
Cupid
Cupid
Deluxe Feedzz
Cupid
Level 60
God Stats
1W - 3L
1,715 SR
Queue Stats
226W - 230L
1,447 Elo+
Party 2
Merlin
Merlin
DrowsyKTA
Merlin
Level 84
God Stats
35W - 38L
1,456 SR
Queue Stats
269W - 307L
1,423 Elo+
Party 2
Serqet
Serqet
Instaphantom
Serqet
Level 42
God Stats
0W - 2L
1,237 SR
Queue Stats
11W - 24L
1,186 Elo+
Solo
Hel
Hel
zReckless--85
Hel
Level 116
God Stats
11W - 8L
1,636 SR
Queue Stats
201W - 183L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 1 / 1
6,682
668
3,235
3,807
1,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Assassinco90
Arachne
10
1 / 0 / 3
5,950
595
1,246
6,349
2,219
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 5
5,492
549
4,863
3,193
997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 1 / 0
5,542
554
3,227
7,135
3,326
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
10
4 / 1 / 2
6,010
601
2,638
9,456
5,672
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 2
5,288
529
2,916
6,655
4,114
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 2 / 1
5,325
533
5,636
5,060
1,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
DrowsyKTA
Merlin
11
1 / 3 / 0
6,033
603
2,397
4,471
1,402
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
1
0 / 0 / 0
3,456
346
0
0
0
Cudgel

Cudgel

+10
Physical Power
+50
Health

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

10
1 / 3 / 0
5,494
549
5,272
4,965
1,215
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
5
5
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
1
4.5
W
Arachne
Assassinco90
Arachne
1
0
3
2.5
L
1
4
2
0.5
L
2
2
1
1.25
L
Merlin
DrowsyKTA
Merlin
1
3
0
0.33
L
Serqet
0
0
0
0
W
1
2
5
1.75
W
2
1
0
2
W
Sobek
4
1
2
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,209
Damage
16,221
29,940
Taken
21,151
13,475
Mitigated
8,182
12,386
Healing
6,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,235
159
0
1,112
3,807
1,261
1,367
1,552
2,255
37,996
0
W
Arachne
Assassinco90
Arachne
1,246
773
147
2,523
6,349
2,219
307
1,419
4,930
0
26,444
L
2,916
826
0
230
6,655
4,114
66
2,441
4,214
9,551
0
L
5,636
2,270
385
2,055
5,060
1,451
161
733
4,327
0
27,485
L
Merlin
DrowsyKTA
Merlin
2,397
150
0
1,198
4,471
1,402
621
2,699
1,772
37,116
0
L
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
4,863
2,312
0
711
3,193
997
630
872
2,321
0
21,965
W
3,227
1,004
0
3,713
7,135
3,326
1,087
4,698
2,437
0
19,335
W
Sobek
2,638
565
111
4,069
9,456
5,672
120
2,044
7,412
12,423
0
L
5,272
180
0
2,183
4,965
1,215
0
0
4,965
27,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,676
Gold Earned
25,596
224
Minions Killed
192
0
Camps Cleared
0
896,342
Distance Traveled
681,031
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,682
668
84
8
0
187,963
0
W
Arachne
5,950
595
53
5
0
159,465
0
L
Ymir
5,288
529
6
1
0
181,757
5
L
Cupid
5,325
533
56
6
0
172,172
0
L
Merlin
6,033
603
80
8
0
163,511
2
L
Serqet
3,456
346
0
0
0
0
0
W
Neith
5,492
549
48
5
0
138,145
0
W
Osiris
5,542
554
27
3
0
195,757
0
W
Sobek
6,010
601
12
1
0
215,012
1
L
Hel
5,494
549
50
5
0
163,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role