Player Matchup

Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Silver IV
GDWx0C412xGunNA
Ah Puch
Silver IV
Level 123
God Stats
6W - 5L
1,500 SR
Queue Stats
87W - 69L
969 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
KSTG MONKEY
Hou Yi
Bronze III
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,500 SR
1,323 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 90
1,661 SR
1,054 MMR
Discordia
Discordia
Silver IV
 
Discordia
Silver IV
Level 65
God Stats
38W - 30L
1,647 SR
Queue Stats
148W - 142L
1,090 MMR
Solo
Heimdallr
Heimdallr
Bronze I
HollywoodCole32
Heimdallr
Bronze I
Level 110
God Stats
2W - 3L
1,578 SR
Queue Stats
204W - 227L
1,004 MMR
Solo
Jormungandr
Jormungandr
Bronze I
OTN_Chris
Jormungandr
Bronze I
Level 94
God Stats
3W - 2L
1,757 SR
Queue Stats
68W - 59L
1,068 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
6 / 8 / 7
14,049
669
12,461
27,824
27,123
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 9 / 5
14,188
676
19,802
20,562
7,386
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
12
1 / 6 / 5
11,919
568
9,203
15,191
4,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BacchusChaacZhong KuiKumbhakarnaKuzenbo

VS

Bans
ZeusAh Muzen CabMedusaNeithSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
7 / 4 / 9
14,165
675
22,075
11,736
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
HollywoodCole32
Heimdallr
16
11 / 8 / 6
15,649
745
17,365
22,760
7,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
OTN_Chris
Jormungandr
16
5 / 3 / 14
14,620
696
12,555
23,392
25,219
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
14
Kills
23
23
Deaths
15
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
6
8
7
1.19
W
Discordia
 
Discordia
7
4
9
2.88
L
7
9
5
1.06
W
Heimdallr
HollywoodCole32
Heimdallr
11
8
6
1.75
L
Hou Yi
1
6
5
0.58
W
Jormungandr
OTN_Chris
Jormungandr
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,466
Damage
51,995
63,577
Taken
57,888
38,989
Mitigated
36,962
11,464
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
12,461
879
932
6,225
27,824
27,123
48
9,890
17,933
38,164
0
W
Discordia
 
Discordia
22,075
363
795
1,248
11,736
3,831
832
7,333
4,403
63,601
0
L
19,802
1,086
425
2,061
20,562
7,386
37
14,369
6,191
62,209
0
W
Heimdallr
HollywoodCole32
Heimdallr
17,365
8,481
0
7,336
22,760
7,912
1,783
13,151
9,609
0
72,916
L
Hou Yi
9,203
3,672
0
1,821
15,191
4,480
64
10,420
4,771
0
32,071
W
Jormungandr
OTN_Chris
Jormungandr
12,555
2,248
1,245
3,178
23,392
25,219
265
12,070
11,322
66,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,156
Gold Earned
44,434
193
Minions Killed
273
0
Camps Cleared
0
1,157,983
Distance Traveled
1,021,094
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
14,049
669
41
2
0
440,813
1
W
Discordia
14,165
675
88
4
0
338,492
5
L
Ah Puch
14,188
676
100
5
0
370,759
0
W
Heimdallr
15,649
745
92
4
0
314,979
4
L
Hou Yi
11,919
568
52
2
0
346,411
1
W
Jormungandr
14,620
696
93
4
0
367,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role