Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Drixell69
Chaac
Level 102
God Stats
3W - 2L
1,691 SR
Queue Stats
17W - 19L
1,343 Elo+
Solo
Jing Wei
Jing Wei
SickPlayerYT
Jing Wei
Level 63
God Stats
5W - 5L
1,424 SR
Queue Stats
9W - 10L
1,509 Elo+
Party 1
Xing Tian
Xing Tian
Stein70
Xing Tian
Level 53
God Stats
5W - 6L
1,627 SR
Queue Stats
566W - 562L
1,466 Elo+
Solo
Eset
Eset
avivator
Eset
Level 22
God Stats
2W - 1L
1,721 SR
Queue Stats
16W - 12L
1,654 Elo+
Party 1
Team Averages
Level 73
1,593 SR
1,494 Elo+

VS

Team Averages
Level 72
1,505 SR
1,531 Elo+
Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AllGodKi
Thor
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 49L
1,741 Elo+
Party 2
King Arthur
King Arthur
BlazeAgent
King Arthur
Level 80
God Stats
13W - 12L
1,464 SR
Queue Stats
382W - 329L
1,597 Elo+
Party 2
Cerberus
Cerberus
UnrealMurder 92
Cerberus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 75L
1,350 Elo+
Party 2
Poseidon
Poseidon
lordsofgolds
Poseidon
Level 56
God Stats
5W - 3L
1,559 SR
Queue Stats
30W - 44L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
3 / 1 / 0
3,525
705
1,568
2,738
593
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Drixell69
Chaac
5
0 / 1 / 2
3,122
624
1,768
3,431
1,731
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
SickPlayerYT
Jing Wei
1
0 / 0 / 0
2,481
496
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Xing Tian
Stein70
Xing Tian
2
0 / 1 / 0
2,624
525
89
2,091
555
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Eset
1
0 / 0 / 0
2,438
488
0
15
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 1 / 2
4,077
815
1,679
1,885
408
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
5
0 / 1 / 1
3,855
771
824
3,064
948
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
BlazeAgent
King Arthur
6
1 / 1 / 0
4,035
807
1,155
2,194
1,385
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cerberus
5
1 / 0 / 1
3,774
755
427
1,436
488
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Poseidon
lordsofgolds
Poseidon
6
1 / 1 / 0
3,773
755
1,385
1,416
275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
3
3
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
1
0
3
W
Izanami
 
Izanami
0
1
2
1
W
Thor
0
1
1
0.5
W
King Arthur
BlazeAgent
King Arthur
1
1
0
1
L
Chaac
Drixell69
Chaac
0
1
2
1
L
Jing Wei
SickPlayerYT
Jing Wei
0
0
0
0
L
Xing Tian
Stein70
Xing Tian
0
1
0
0
W
Cerberus
1
0
1
1.5
L
Eset
0
0
0
0
W
Poseidon
lordsofgolds
Poseidon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,425
Damage
5,470
8,275
Taken
9,995
2,879
Mitigated
3,504
2,898
Healing
3,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,568
497
0
911
2,738
593
0
150
2,588
0
5,429
W
Izanami
 
Izanami
1,679
1,215
0
500
1,885
408
2,316
89
1,796
0
20,786
W
Thor
824
413
0
1,709
3,064
948
0
0
3,064
0
13,111
W
King Arthur
BlazeAgent
King Arthur
1,155
449
0
942
2,194
1,385
0
0
2,194
0
12,230
L
Chaac
Drixell69
Chaac
1,768
0
0
1,446
3,431
1,731
0
1,509
1,922
0
8,135
L
Jing Wei
SickPlayerYT
Jing Wei
0
0
0
0
0
0
0
0
0
0
282
L
Xing Tian
Stein70
Xing Tian
89
0
0
541
2,091
555
0
153
1,938
2,924
0
W
Cerberus
427
87
0
271
1,436
488
912
0
1,436
3,485
0
L
Eset
0
0
0
0
15
0
0
0
15
639
0
W
Poseidon
lordsofgolds
Poseidon
1,385
500
0
484
1,416
275
170
0
1,416
12,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,190
Gold Earned
19,514
21
Minions Killed
127
0
Camps Cleared
0
298,785
Distance Traveled
434,473
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,525
705
11
2
0
103,308
1
W
Izanami
4,077
815
42
8
0
74,962
0
W
Thor
3,855
771
32
6
0
82,020
0
W
King Arthur
4,035
807
24
5
0
108,502
0
L
Chaac
3,122
624
5
1
0
111,697
0
L
Jing Wei
2,481
496
0
0
0
11,799
0
L
Xing Tian
2,624
525
5
1
0
55,973
0
W
Cerberus
3,774
755
11
2
0
78,532
0
L
Eset
2,438
488
0
0
0
16,008
0
W
Poseidon
3,773
755
18
4
0
90,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role