Player Matchup

Xing Tian
Xing Tian
Bluemil
Xing Tian
Level 79
God Stats
1W - 2L
1,732 SR
Queue Stats
25W - 23L
1,623 Elo+
Solo
Ne Zha
Ne Zha
MediumWaffle
Ne Zha
Level 80
God Stats
2W - 0L
1,736 SR
Queue Stats
75W - 68L
1,640 Elo+
Party 1
Chiron
Chiron
kingsoul643
Chiron
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 64L
1,636 Elo+
Party 1
Team Averages
Level 82
1,656 SR
1,633 Elo+

VS

Team Averages
Level 139
1,569 SR
1,649 Elo+
Mercury
Mercury
DBR Yoshimitsu
Mercury
Level 158
God Stats
7W - 9L
1,480 SR
Queue Stats
47W - 41L
1,622 Elo+
Party 2
Yemoja
Yemoja
Sub4rash1
Yemoja
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 39L
1,585 Elo+
Party 2
Vulcan
Vulcan
dopeboyyfresh25
Vulcan
Level 103
God Stats
6W - 2L
1,727 SR
Queue Stats
21W - 13L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bluemil
Xing Tian
16
6 / 2 / 13
15,341
667
12,537
18,700
28,049
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
14
4 / 4 / 8
13,962
607
8,656
18,115
6,461
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
18
10 / 1 / 7
16,375
712
18,962
15,409
6,487
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 11 / 2
15,280
664
16,252
22,164
10,195
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
Sub4rash1
Yemoja
14
1 / 6 / 6
14,361
624
10,153
19,289
23,264
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 0
12,676
551
14,526
7,241
2,842
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
7
7
Deaths
20
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bluemil
Xing Tian
6
2
13
6.25
L
5
11
2
0.55
W
Ne Zha
4
4
8
2
L
Yemoja
Sub4rash1
Yemoja
1
6
6
0.67
L
1
3
0
0.33
W
Chiron
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,155
Damage
40,931
52,224
Taken
48,694
40,997
Mitigated
36,301
17,202
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bluemil
Xing Tian
12,537
1,237
0
1,787
18,700
28,049
280
7,410
11,290
45,696
0
L
16,252
9,457
0
3,435
22,164
10,195
469
5,912
16,252
0
69,163
W
Ne Zha
8,656
3,405
584
2,837
18,115
6,461
0
9,637
8,100
0
38,236
L
Yemoja
Sub4rash1
Yemoja
10,153
1,598
2,445
1,823
19,289
23,264
125
5,591
13,698
34,074
0
L
14,526
4,458
0
842
7,241
2,842
78
1,094
6,147
62,152
0
W
Chiron
18,962
10,566
1,544
10,450
15,409
6,487
2,369
7,688
7,721
0
112,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,678
Gold Earned
42,317
289
Minions Killed
250
0
Camps Cleared
0
1,237,192
Distance Traveled
1,161,596
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
15,341
667
61
3
0
453,743
6
L
Mercury
15,280
664
92
4
0
401,115
3
W
Ne Zha
13,962
607
51
2
0
386,535
5
L
Yemoja
14,361
624
46
2
0
365,024
7
L
Vulcan
12,676
551
112
5
0
395,457
3
W
Chiron
16,375
712
177
8
0
396,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role