Player Matchup

Chaac
Chaac
Bubaroo_
Chaac
Level 17
God Stats
13W - 12L
1,500 SR
Queue Stats
141W - 150L
1,509 Elo+
Party 1
Anubis
Anubis
Everhaunt
Anubis
Level 28
God Stats
9W - 7L
1,674 SR
Queue Stats
77W - 69L
1,643 Elo+
Solo
Yemoja
Yemoja
HighHope-
Yemoja
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
44W - 44L
1,424 Elo+
Solo
Amaterasu
Amaterasu
SortableWheat
Amaterasu
Level 12
God Stats
10W - 7L
1,500 SR
Queue Stats
14W - 18L
1,386 Elo+
Solo
King Arthur
King Arthur
pmonkeykinglaser
King Arthur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 200L
1,509 Elo+
Party 1
Team Averages
Level 19
1,535 SR
1,494 Elo+

VS

Team Averages
Level 22
1,462 SR
1,507 Elo+
Chiron
Chiron
CHorse96
Chiron
Level 28
God Stats
1W - 2L
1,414 SR
Queue Stats
6W - 11L
1,292 Elo+
Solo
Bellona
Bellona
Deew-Dc
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,640 Elo+
Party 2
Thor
Thor
Royal_Mammoth7
Thor
Level 29
God Stats
1W - 1L
1,600 SR
Queue Stats
31W - 20L
1,588 Elo+
Solo
Khepri
Khepri
Superpig491
Khepri
Level 17
God Stats
0W - 1L
1,129 SR
Queue Stats
1W - 3L
1,643 Elo+
Solo
Izanami
Izanami
Urielc2
Izanami
Level 33
God Stats
3W - 9L
1,665 SR
Queue Stats
269W - 523L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bubaroo_
Chaac
20
8 / 11 / 13
21,580
440
33,767
61,398
41,635
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Everhaunt
Anubis
20
50 / 9 / 5
33,228
678
117,958
58,961
35,653
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
HighHope-
Yemoja
20
1 / 7 / 32
21,776
444
21,667
39,814
62,497
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
SortableWheat
Amaterasu
20
4 / 8 / 6
20,303
414
18,735
41,040
51,239
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
pmonkeykinglaser
King Arthur
20
2 / 19 / 10
18,579
379
18,691
52,922
48,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CHorse96
Chiron
20
8 / 16 / 3
20,140
411
32,978
46,254
14,922
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Deew-Dc
Bellona
20
5 / 9 / 22
20,106
410
24,204
46,396
69,331
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
20 / 12 / 11
24,614
502
53,647
51,573
35,174
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
20
1 / 13 / 14
20,010
408
20,654
59,961
83,560
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Urielc2
Izanami
20
20 / 15 / 10
27,528
562
69,779
45,089
16,449
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
114
65
Kills
54
54
Deaths
65
66
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bubaroo_
Chaac
8
11
13
1.32
L
Chiron
CHorse96
Chiron
8
16
3
0.59
L
Bellona
Deew-Dc
Bellona
5
9
22
1.78
W
Anubis
Everhaunt
Anubis
50
9
5
5.83
W
Yemoja
HighHope-
Yemoja
1
7
32
2.43
L
20
12
11
2.13
W
Amaterasu
SortableWheat
Amaterasu
4
8
6
0.88
L
Khepri
1
13
14
0.62
L
Izanami
Urielc2
Izanami
20
15
10
1.67
W
King Arthur
pmonkeykinglaser
King Arthur
2
19
10
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

210,818
Damage
201,262
254,135
Taken
249,273
239,795
Mitigated
219,436
96,100
Healing
47,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bubaroo_
Chaac
33,767
6,864
1,671
25,580
61,398
41,635
2,654
1,838
59,560
0
130,176
L
Chiron
CHorse96
Chiron
32,978
13,475
3,172
12,549
46,254
14,922
4,303
35,894
10,312
967
136,720
L
Bellona
Deew-Dc
Bellona
24,204
8,159
0
7,174
46,396
69,331
1,276
18,864
27,280
0
80,307
W
Anubis
Everhaunt
Anubis
117,958
4,436
1,709
36,841
58,961
35,653
4,419
6,038
52,923
292,599
0
W
Yemoja
HighHope-
Yemoja
21,667
4,140
4,775
962
39,814
62,497
1,660
5,657
34,157
99,927
0
L
53,647
15,235
1,182
11,364
51,573
35,174
3,347
28,012
23,561
0
190,338
W
Amaterasu
SortableWheat
Amaterasu
18,735
7,052
0
16,493
41,040
51,239
4,867
2,024
39,016
0
106,902
L
Khepri
20,654
2,211
0
660
59,961
83,560
303
38,365
21,596
85,827
0
L
Izanami
Urielc2
Izanami
69,779
48,272
0
11,838
45,089
16,449
5,200
18,442
26,647
0
268,319
W
King Arthur
pmonkeykinglaser
King Arthur
18,691
4,974
0
8,069
52,922
48,771
1,528
6,064
46,858
0
88,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

115,466
Gold Earned
112,398
834
Minions Killed
925
0
Camps Cleared
0
3,774,598
Distance Traveled
3,700,306
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
21,580
440
165
3
0
909,023
2
L
Chiron
20,140
411
182
4
0
707,091
4
L
Bellona
20,106
410
87
2
0
799,010
0
W
Anubis
33,228
678
266
5
0
698,660
0
W
Yemoja
21,776
444
117
2
0
674,762
0
L
Thor
24,614
502
224
5
0
778,156
0
W
Amaterasu
20,303
414
173
4
0
833,496
3
L
Khepri
20,010
408
95
2
0
771,753
3
L
Izanami
27,528
562
337
7
0
644,296
5
W
King Arthur
18,579
379
113
2
0
658,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role