Player Matchup

Hades
Hades
HadesGacheru
Hades
Level 27
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Discordia
Discordia
MaxCaulf
Discordia
Level 29
God Stats
6W - 9L
1,546 SR
Queue Stats
30W - 33L
1,390 Elo+
Party 1
Hel
Hel
jFoundALWAYS
Hel
Level 27
God Stats
7W - 6L
1,659 SR
Queue Stats
18W - 17L
1,350 Elo+
Party 1
Team Averages
Level 28
1,502 SR
1,413 Elo+

VS

Team Averages
Level 18
1,714 SR
1,368 Elo+
Chaac
Chaac
Ahilles01
Chaac
Level 15
God Stats
1W - 0L
1,743 SR
Queue Stats
3W - 8L
1,283 Elo+
Solo
Merlin
Merlin
ArkDevil
Merlin
Level 17
God Stats
1W - 1L
1,748 SR
Queue Stats
52W - 44L
1,408 Elo+
Party 2
Neith
Neith
dima4146
Neith
Level 23
God Stats
7W - 4L
1,652 SR
Queue Stats
55W - 44L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 16
13,594
591
9,053
20,914
20,438
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
MaxCaulf
Discordia
17
16 / 7 / 9
16,660
724
27,293
18,876
5,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
14 / 3 / 10
15,548
676
15,638
22,679
8,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ahilles01
Chaac
12
2 / 15 / 7
13,276
577
14,922
30,559
22,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
ArkDevil
Merlin
16
4 / 9 / 5
15,258
663
18,001
15,498
5,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
dima4146
Neith
16
8 / 8 / 3
16,918
736
21,718
17,802
6,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
32
Kills
14
15
Deaths
32
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ahilles01
Chaac
2
15
7
0.37
W
Merlin
ArkDevil
Merlin
4
9
5
0.72
L
2
5
16
2
L
Discordia
MaxCaulf
Discordia
16
7
9
2.93
W
Neith
dima4146
Neith
8
8
3
1.19
L
14
3
10
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,984
Damage
54,641
62,469
Taken
63,859
34,367
Mitigated
34,404
28,852
Healing
15,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ahilles01
Chaac
14,922
2,618
0
8,160
30,559
22,115
100
23,769
6,790
0
49,861
W
Merlin
ArkDevil
Merlin
18,001
421
0
2,829
15,498
5,688
0
13,765
1,733
65,728
0
L
9,053
1,060
192
3,549
20,914
20,438
114
7,425
13,489
30,800
0
L
Discordia
MaxCaulf
Discordia
27,293
2,399
0
844
18,876
5,799
442
5,218
13,658
74,277
0
W
Neith
dima4146
Neith
21,718
9,923
0
4,484
17,802
6,601
2,713
15,031
2,580
0
65,490
L
15,638
572
9,337
14,930
22,679
8,130
117
5,394
17,285
50,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,802
Gold Earned
45,452
227
Minions Killed
201
0
Camps Cleared
0
1,157,847
Distance Traveled
1,114,934
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,276
577
38
2
0
387,153
4
W
Merlin
15,258
663
89
4
0
385,383
3
L
Hades
13,594
591
40
2
0
427,745
3
L
Discordia
16,660
724
100
4
0
384,092
2
W
Neith
16,918
736
74
3
0
342,398
2
L
Hel
15,548
676
87
4
0
346,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role