Player Matchup

Set
Set
Alucard_Fear
Set
Level 27
God Stats
2W - 2L
1,095 SR
Queue Stats
11W - 17L
1,248 Elo+
Solo
Fenrir
Fenrir
DirtySkeeter
Fenrir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 9L
1,245 Elo+
Party 1
Nu Wa
Nu Wa
Noodles_280
Nu Wa
Level 24
God Stats
5W - 3L
1,376 SR
Queue Stats
67W - 66L
1,311 Elo+
Solo
Odin
Odin
Quietstorm2525
Odin
Level 18
God Stats
11W - 9L
1,306 SR
Queue Stats
26W - 25L
1,204 Elo+
Party 1
Neith
Neith
pimple_rash
Neith
Level 25
God Stats
4W - 6L
1,542 SR
Queue Stats
99W - 114L
1,245 Elo+
Solo
Team Averages
Level 22
1,364 SR
1,250 Elo+

VS

Team Averages
Level 19
1,372 SR
1,090 Elo+
Jormungandr
Jormungandr
AceSlimReaper
Jormungandr
Level 28
God Stats
23W - 19L
1,614 SR
Queue Stats
74W - 87L
1,321 Elo+
Solo
Da Ji
Da Ji
Jere0408
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 68L
1,021 Elo+
Party 2
Odin
Odin
LupinoEscarlate
Odin
Level 23
God Stats
3W - 7L
1,281 SR
Queue Stats
64W - 67L
1,021 Elo+
Party 2
Susano
Susano
Skrateloser
Susano
Level 9
God Stats
1W - 8L
1,160 SR
Queue Stats
1W - 9L
1,043 Elo+
Party 3
Anhur
Anhur
Testimpa
Anhur
Level 26
God Stats
0W - 3L
1,305 SR
Queue Stats
0W - 5L
1,043 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 11
14,236
569
14,148
16,930
7,539
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
17
9 / 5 / 8
12,529
501
7,402
16,988
8,782
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
9 / 1 / 14
13,663
547
30,909
12,997
4,844
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
11 / 5 / 10
12,915
517
15,084
15,262
6,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 2 / 8
13,116
525
9,552
10,846
4,878
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AceSlimReaper
Jormungandr
19
4 / 8 / 2
12,154
486
14,429
23,138
16,557
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
Jere0408
Da Ji
14
2 / 12 / 3
8,578
343
5,991
16,856
4,327
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 9 / 2
9,740
390
10,639
19,223
12,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
14
2 / 9 / 3
9,523
381
5,192
18,950
6,292
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Testimpa
Anhur
16
2 / 7 / 2
10,100
404
8,644
18,663
5,023
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
25
45
Kills
13
14
Deaths
45
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AceSlimReaper
Jormungandr
4
8
2
0.63
W
12
1
11
17.5
W
Fenrir
9
5
8
2.6
L
Da Ji
Jere0408
Da Ji
2
12
3
0.29
L
3
9
2
0.44
W
9
1
14
16
W
11
5
10
3.2
L
Susano
2
9
3
0.39
L
Anhur
Testimpa
Anhur
2
7
2
0.43
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,095
Damage
44,895
73,023
Taken
96,830
32,916
Mitigated
45,150
20,724
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AceSlimReaper
Jormungandr
14,429
3,562
147
4,362
23,138
16,557
0
3,310
19,828
82,363
630
W
14,148
9,602
0
4,720
16,930
7,539
1,109
3,945
12,985
0
84,502
W
Fenrir
7,402
1,889
0
2,390
16,988
8,782
1,596
799
16,189
0
55,441
L
Da Ji
Jere0408
Da Ji
5,991
1,109
0
28
16,856
4,327
204
4,759
12,097
0
22,030
L
10,639
3,025
0
0
19,223
12,951
512
5,198
14,025
0
32,548
W
30,909
6,714
534
5,925
12,997
4,844
3,333
1,808
11,189
112,234
0
W
15,084
2,965
0
2,151
15,262
6,873
291
4,290
10,972
0
57,104
L
Susano
5,192
1,063
0
1,115
18,950
6,292
568
7,634
11,316
0
46,054
L
Anhur
Testimpa
Anhur
8,644
3,642
231
1,368
18,663
5,023
750
10,008
8,655
0
60,711
W
9,552
4,762
0
5,004
10,846
4,878
6,633
3,024
7,822
0
80,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,459
Gold Earned
50,095
613
Minions Killed
378
0
Camps Cleared
0
2,356,695
Distance Traveled
1,955,986
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,154
486
127
5
0
325,823
3
W
Set
14,236
569
124
5
0
470,673
2
W
Fenrir
12,529
501
85
3
0
521,214
0
L
Da Ji
8,578
343
47
2
0
404,334
1
L
Odin
9,740
390
52
2
0
381,780
1
W
Nu Wa
13,663
547
160
6
0
454,757
2
W
Odin
12,915
517
88
4
0
463,078
2
L
Susano
9,523
381
58
2
0
424,720
0
L
Anhur
10,100
404
94
4
0
419,329
1
W
Neith
13,116
525
156
6
0
446,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role