Player Matchup

Bakasura
Bakasura
GentleYinRou
Bakasura
Level 18
God Stats
2W - 2L
1,346 SR
Queue Stats
28W - 35L
1,422 Elo+
Party 1
Mulan
Mulan
Iamgo
Mulan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,265 Elo+
Solo
Olorun
Olorun
Xjay15
Olorun
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,415 Elo+
Party 3
Nemesis
Nemesis
am2tired4this
Nemesis
Level 8
God Stats
5W - 5L
1,285 SR
Queue Stats
16W - 20L
1,369 Elo+
Party 3
Zhong Kui
Zhong Kui
你撞我心上了啊
Zhong Kui
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,269 Elo+
Party 1
Team Averages
Level 19
1,426 SR
1,348 Elo+

VS

Team Averages
Level 27
1,431 SR
1,447 Elo+
Nu Wa
Nu Wa
Jetligth
Nu Wa
Level 66
God Stats
1W - 2L
1,336 SR
Queue Stats
11W - 8L
1,547 Elo+
Party 2
Hou Yi
Hou Yi
KaZuHB
Hou Yi
Level 16
God Stats
7W - 3L
1,528 SR
Queue Stats
10W - 6L
1,489 Elo+
Party 2
Arachne
Arachne
Magifica
Arachne
Level 14
God Stats
10W - 10L
1,408 SR
Queue Stats
11W - 10L
1,446 Elo+
Party 2
Merlin
Merlin
Raser_Ghost-_-
Merlin
Level 15
God Stats
6W - 6L
1,352 SR
Queue Stats
7W - 9L
1,367 Elo+
Party 2
Ra
Ra
leeyre
Ra
Level 25
God Stats
22W - 24L
1,530 SR
Queue Stats
711W - 768L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GentleYinRou
Bakasura
20
14 / 1 / 13
17,135
1,142
17,157
14,725
6,272
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
Iamgo
Mulan
20
11 / 3 / 22
16,264
1,084
23,025
21,577
9,816
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Olorun
Xjay15
Olorun
20
11 / 0 / 21
17,107
1,140
36,274
18,307
6,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
20
3 / 3 / 20
13,689
913
7,532
14,702
5,401
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 9 / 15
13,262
884
14,654
20,282
10,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jetligth
Nu Wa
20
3 / 9 / 12
14,671
978
31,865
23,417
7,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
KaZuHB
Hou Yi
16
0 / 2 / 2
11,022
735
1,481
2,332
661
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Magifica
Arachne
20
4 / 13 / 9
13,768
918
13,146
33,001
17,123
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 11 / 6
13,578
905
15,027
22,062
8,502
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
20
5 / 6 / 11
14,702
980
18,497
24,727
11,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
56
41
Kills
16
16
Deaths
41
91
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bakasura
GentleYinRou
Bakasura
14
1
13
20.5
W
Mulan
Iamgo
Mulan
11
3
22
7.33
L
Nu Wa
Jetligth
Nu Wa
3
9
12
1
L
Hou Yi
KaZuHB
Hou Yi
0
2
2
0.5
L
Arachne
Magifica
Arachne
4
13
9
0.65
L
4
11
6
0.64
W
Olorun
Xjay15
Olorun
11
0
21
21.5
W
Nemesis
3
3
20
4.33
L
Ra
5
6
11
1.75
W
2
9
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,642
Damage
80,016
89,593
Taken
105,539
38,202
Mitigated
45,273
27,972
Healing
12,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
GentleYinRou
Bakasura
17,157
11,020
0
4,911
14,725
6,272
0
8,048
6,677
0
55,846
W
Mulan
Iamgo
Mulan
23,025
3,027
2,233
6,414
21,577
9,816
0
17,899
3,678
0
46,815
L
Nu Wa
Jetligth
Nu Wa
31,865
7,234
294
864
23,417
7,883
0
11,300
11,230
89,020
0
L
Hou Yi
KaZuHB
Hou Yi
1,481
866
0
0
2,332
661
0
681
1,571
0
5,513
L
Arachne
Magifica
Arachne
13,146
11,770
0
3,734
33,001
17,123
0
13,926
18,248
63
28,882
L
15,027
1,882
1,799
908
22,062
8,502
0
10,393
11,480
35,360
0
W
Olorun
Xjay15
Olorun
36,274
17,668
2,475
10,469
18,307
6,589
0
14,195
4,112
113,755
0
W
Nemesis
7,532
3,678
0
1,025
14,702
5,401
0
9,399
5,303
0
14,915
L
Ra
18,497
1,186
1,898
3,023
24,727
11,104
0
14,628
9,749
54,828
0
W
14,654
3,756
0
445
20,282
10,124
0
15,911
4,371
33,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,457
Gold Earned
67,741
374
Minions Killed
291
19
Camps Cleared
3
1,376,114
Distance Traveled
1,107,270
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
17,135
1,142
92
6
17
353,172
0
W
Mulan
16,264
1,084
48
3
1
283,537
3
L
Nu Wa
14,671
978
102
7
0
260,147
1
L
Hou Yi
11,022
735
14
1
1
46,625
1
L
Arachne
13,768
918
32
2
1
293,186
0
L
Merlin
13,578
905
34
2
0
236,483
0
W
Olorun
17,107
1,140
184
12
1
280,772
1
W
Nemesis
13,689
913
14
1
0
250,508
0
L
Ra
14,702
980
109
7
1
270,829
0
W
Zhong Kui
13,262
884
36
2
0
208,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role