Player Matchup

Nu Wa
Nu Wa
NOT_i-r
Nu Wa
Level 82
God Stats
5W - 2L
1,661 SR
Queue Stats
203W - 182L
1,419 Elo+
Party 1
Bakasura
Bakasura
ZAPPY_TTV
Bakasura
Level 27
God Stats
16W - 14L
1,605 SR
Queue Stats
48W - 44L
1,384 Elo+
Party 1
Jormungandr
Jormungandr
lor_of_light64
Jormungandr
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 57L
1,573 Elo+
Party 1
Team Averages
Level 71
1,589 SR
1,459 Elo+

VS

Team Averages
Level 37
1,405 SR
1,327 Elo+
Horus
Horus
DezDoony
Horus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 193L
1,334 Elo+
Party 2
Agni
Agni
I-FacelessGod-I
Agni
Level 15
God Stats
2W - 8L
1,214 SR
Queue Stats
2W - 11L
1,253 Elo+
Party 2
Bakasura
Bakasura
LoudPopcorn6857
Bakasura
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
237W - 248L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
NOT_i-r
Nu Wa
15
7 / 7 / 7
13,349
742
19,721
12,457
2,004
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
ZAPPY_TTV
Bakasura
13
4 / 10 / 5
12,692
705
6,904
15,680
3,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
lor_of_light64
Jormungandr
13
6 / 4 / 4
12,250
681
12,095
15,586
2,334
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DezDoony
Horus
14
9 / 2 / 8
12,959
720
12,358
13,076
13,748
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 9 / 7
11,072
615
8,324
14,080
3,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
14
9 / 6 / 9
12,857
714
16,425
21,603
7,581
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
17
Kills
21
21
Deaths
17
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
DezDoony
Horus
9
2
8
6.5
L
3
9
7
0.72
L
Bakasura
9
6
9
2.25
W
Nu Wa
NOT_i-r
Nu Wa
7
7
7
1.5
W
Bakasura
ZAPPY_TTV
Bakasura
4
10
5
0.65
W
Jormungandr
lor_of_light64
Jormungandr
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,720
Damage
37,107
43,723
Taken
48,759
7,371
Mitigated
24,603
9,974
Healing
15,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DezDoony
Horus
12,358
4,704
888
3,122
13,076
13,748
0
6,956
5,933
0
39,920
L
8,324
748
0
2,673
14,080
3,274
0
8,834
5,103
41,636
0
L
Bakasura
16,425
12,763
672
7,934
21,603
7,581
0
16,028
5,390
0
37,768
W
Nu Wa
NOT_i-r
Nu Wa
19,721
4,204
450
3,087
12,457
2,004
290
2,105
10,053
62,769
0
W
Bakasura
ZAPPY_TTV
Bakasura
6,904
5,715
882
3,607
15,680
3,033
352
4,796
10,634
0
17,762
W
Jormungandr
lor_of_light64
Jormungandr
12,095
2,862
637
1,311
15,586
2,334
0
2,351
12,639
36,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,291
Gold Earned
36,888
167
Minions Killed
187
0
Camps Cleared
0
825,911
Distance Traveled
849,354
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,959
720
44
2
0
301,926
1
L
Agni
11,072
615
62
3
0
226,269
0
L
Bakasura
12,857
714
81
5
0
321,159
1
W
Nu Wa
13,349
742
81
5
0
307,277
2
W
Bakasura
12,692
705
33
2
0
241,410
0
W
Jormungandr
12,250
681
53
3
0
277,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role