Player Matchup

Sol
Sol
ElectroGamer03
Sol
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,106 Elo+
Party 2
Horus
Horus
LiAbMugi
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,187 Elo+
Party 2
Artemis
Artemis
LiAbNeko
Artemis
Level 17
God Stats
3W - 0L
1,906 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 30
1,635 SR
1,264 Elo+

VS

Team Averages
Level 16
1,524 SR
1,403 Elo+
Izanami
Izanami
Clanst
Izanami
Level 16
God Stats
8W - 7L
1,506 SR
Queue Stats
15W - 16L
1,403 Elo+
Party 1
Mercury
Mercury
Jonst
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,403 Elo+
Party 1
Hel
Hel
MadSkillzMatt
Hel
Level 16
God Stats
13W - 9L
1,566 SR
Queue Stats
21W - 19L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 10
11,335
667
16,352
10,643
3,699
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Horus
LiAbMugi
Horus
11
3 / 0 / 12
11,080
652
4,926
12,733
7,908
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
LiAbNeko
Artemis
14
9 / 2 / 9
11,975
704
18,507
11,059
4,104
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clanst
Izanami
10
0 / 6 / 3
9,304
547
8,853
14,353
4,183
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Jonst
Mercury
9
0 / 8 / 2
8,956
527
4,217
13,997
3,939
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 4 / 0
10,232
602
13,236
15,604
5,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
18
Kills
3
3
Deaths
18
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Clanst
Izanami
0
6
3
0.25
W
6
1
10
11
L
Mercury
Jonst
Mercury
0
8
2
0.13
W
Horus
LiAbMugi
Horus
3
0
12
9
W
Artemis
LiAbNeko
Artemis
9
2
9
6.75
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,785
Damage
26,306
34,435
Taken
43,954
15,711
Mitigated
13,249
15,641
Healing
18,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Clanst
Izanami
8,853
7,094
0
231
14,353
4,183
234
5,141
9,212
0
36,224
W
16,352
1,571
219
4,993
10,643
3,699
1,057
3,240
7,403
48,673
0
L
Mercury
Jonst
Mercury
4,217
783
0
369
13,997
3,939
58
5,457
8,540
0
18,654
W
Horus
LiAbMugi
Horus
4,926
1,733
1,562
4,500
12,733
7,908
93
5,277
7,456
0
14,911
W
Artemis
LiAbNeko
Artemis
18,507
8,882
0
4,367
11,059
4,104
1,734
5,254
5,805
0
63,670
L
13,236
202
9,300
8,515
15,604
5,127
0
5,754
9,850
28,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,390
Gold Earned
28,492
176
Minions Killed
134
0
Camps Cleared
0
898,004
Distance Traveled
871,272
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,304
547
71
4
0
260,030
0
W
Sol
11,335
667
72
4
0
296,635
5
L
Mercury
8,956
527
36
2
0
286,229
3
W
Horus
11,080
652
12
1
0
321,618
2
W
Artemis
11,975
704
92
5
0
279,751
3
L
Hel
10,232
602
27
2
0
325,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role