Player Matchup

Athena
Athena
A Daddy Goblin
Athena
Level 112
God Stats
2W - 1L
1,889 SR
Queue Stats
24W - 22L
1,626 Elo+
Party 1
Cu Chulainn
Cu Chulainn
An Bad Goblin
Cu Chulainn
Level 123
God Stats
4W - 7L
1,539 SR
Queue Stats
100W - 103L
1,635 Elo+
Party 1
Anubis
Anubis
TheGoblinLord
Anubis
Level 127
God Stats
15W - 10L
1,741 SR
Queue Stats
64W - 56L
1,666 Elo+
Party 1
Team Averages
Level 121
1,723 SR
1,642 Elo+

VS

Team Averages
Level 93
1,586 SR
1,687 Elo+
King Arthur
King Arthur
AdamJF03
King Arthur
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,757 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BJJWS
Kumbhakarna
Level 85
God Stats
3W - 0L
1,759 SR
Queue Stats
8W - 3L
1,747 Elo+
Party 2
Ah Puch
Ah Puch
toe2detoe89
Ah Puch
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 8
15,559
576
8,937
30,345
37,209
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
An Bad Goblin
Cu Chulainn
15
2 / 7 / 7
14,926
553
18,280
25,672
31,277
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
11 / 8 / 1
18,122
671
35,357
29,477
19,567
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdamJF03
King Arthur
17
10 / 9 / 9
18,064
669
28,270
31,147
20,700
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
BJJWS
Kumbhakarna
16
2 / 1 / 16
17,346
642
7,676
30,772
32,504
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
toe2detoe89
Ah Puch
19
10 / 4 / 10
18,710
693
38,381
15,093
6,145
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
14
Kills
22
22
Deaths
14
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
7
8
0.71
W
King Arthur
AdamJF03
King Arthur
10
9
9
1.61
L
Cu Chulainn
An Bad Goblin
Cu Chulainn
2
7
7
0.79
W
Kumbhakarna
BJJWS
Kumbhakarna
2
1
16
10
L
11
8
1
1.44
W
Ah Puch
toe2detoe89
Ah Puch
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,574
Damage
74,327
85,494
Taken
77,012
88,053
Mitigated
59,349
16,187
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,937
2,204
0
1,072
30,345
37,209
210
15,910
14,135
27,194
0
W
King Arthur
AdamJF03
King Arthur
28,270
7,059
0
5,559
31,147
20,700
1,012
21,138
10,009
1,015
59,483
L
Cu Chulainn
An Bad Goblin
Cu Chulainn
18,280
2,748
0
3,098
25,672
31,277
255
12,472
12,936
9,593
62,496
W
Kumbhakarna
BJJWS
Kumbhakarna
7,676
1,060
0
6,318
30,772
32,504
658
14,741
16,031
35,100
0
L
35,357
764
0
12,017
29,477
19,567
483
18,859
10,618
133,519
0
W
Ah Puch
toe2detoe89
Ah Puch
38,381
1,783
0
3,823
15,093
6,145
1,579
10,886
4,207
115,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,607
Gold Earned
54,120
318
Minions Killed
255
0
Camps Cleared
0
1,298,956
Distance Traveled
1,425,589
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
15,559
576
36
1
0
446,812
1
W
King Arthur
18,064
669
58
2
0
454,375
2
L
Cu Chulainn
14,926
553
96
4
0
476,117
1
W
Kumbhakarna
17,346
642
33
1
0
493,927
7
L
Anubis
18,122
671
186
7
0
376,027
4
W
Ah Puch
18,710
693
164
6
0
477,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role