Player Matchup

Scylla
Scylla
Diamond II
Febers5
Scylla
Diamond II
Level 151
God Stats
37W - 41L
1,533 SR
Queue Stats
244W - 262L
2,037 MMR
Party 1
Izanami
Izanami
Diamond II
Joseki_24
Izanami
Diamond II
Level 43
God Stats
2W - 0L
1,693 SR
Queue Stats
19W - 11L
2,358 MMR
Party 1
Terra
Terra
Masters
Xavi-nho-USA
Terra
Masters
Level 55
God Stats
3W - 2L
1,350 SR
Queue Stats
197W - 118L
2,329 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 83
1,525 SR
2,242 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,554 SR
1,909 MMR
Ymir
Ymir
Platinum V
DaLurgyDisher
Ymir
Platinum V
Level 117
God Stats
0W - 1L
1,808 SR
Queue Stats
14W - 17L
1,575 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
XXCowDeluxeXX
Baron Samedi
Platinum III
Level 157
God Stats
0W - 1L
1,226 SR
Queue Stats
55W - 44L
2,203 MMR
Party 2
Achilles
Achilles
Gold III
sndvxtomahawk
Achilles
Gold III
Level 127
God Stats
6W - 7L
1,626 SR
Queue Stats
75W - 57L
1,949 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Febers5
Scylla
15
7 / 3 / 6
13,533
677
15,232
9,364
3,579
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Joseki_24
Izanami
16
9 / 4 / 7
14,056
703
25,194
18,112
8,186
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 14
12,599
630
13,617
14,239
18,739
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
PersephoneOdinAphroditeBacchusChaac

VS

Bans
YemojaKumbhakarnaPoseidonNe ZhaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 6
11,432
572
7,167
25,376
23,713
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
XXCowDeluxeXX
Baron Samedi
13
3 / 6 / 3
12,482
624
9,204
13,643
5,739
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
sndvxtomahawk
Achilles
14
5 / 4 / 3
13,008
650
17,032
25,575
23,440
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
17
Kills
9
9
Deaths
17
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
Scylla
Febers5
Scylla
7
3
6
3.33
W
Izanami
Joseki_24
Izanami
9
4
7
3.13
L
Baron Samedi
XXCowDeluxeXX
Baron Samedi
3
6
3
0.75
W
1
2
14
4
L
Achilles
sndvxtomahawk
Achilles
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,043
Damage
33,403
41,715
Taken
64,594
30,504
Mitigated
52,892
16,295
Healing
21,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,167
996
0
3,741
25,376
23,713
0
14,016
11,360
20,120
0
W
Scylla
Febers5
Scylla
15,232
1,421
0
1,817
9,364
3,579
873
3,729
5,635
67,137
0
W
Izanami
Joseki_24
Izanami
25,194
18,030
0
5,555
18,112
8,186
1,563
7,730
10,382
0
95,563
L
Baron Samedi
XXCowDeluxeXX
Baron Samedi
9,204
219
1,933
3,582
13,643
5,739
0
6,529
7,114
51,694
0
W
13,617
1,933
2,468
6,455
14,239
18,739
180
4,972
9,267
32,001
0
L
Achilles
sndvxtomahawk
Achilles
17,032
3,689
0
12,664
25,575
23,440
0
8,376
17,199
0
51,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,188
Gold Earned
36,922
273
Minions Killed
195
0
Camps Cleared
0
1,076,237
Distance Traveled
1,010,584
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,432
572
22
1
0
321,955
7
W
Scylla
13,533
677
96
5
0
359,685
8
W
Izanami
14,056
703
138
7
0
322,763
5
L
Baron Samedi
12,482
624
93
5
0
314,091
6
W
Terra
12,599
630
39
2
0
393,789
2
L
Achilles
13,008
650
80
4
0
374,538
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role